Small Stone/Wood Extension

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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MrPenguin589
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Small Stone/Wood Extension

Postby MrPenguin589 » Mon Apr 03, 2006 10:25 pm

Small Stone Extension:
5000g stone
6 days work
trowel

Small Wood Extension:
3750g wood
6 days work
hammer

Holds half of what regular extension holds. Best use: walk-in closet type thing. (Note: Numbers can be modified so as to optimize space usage. I.e. so it can hold 1 person and 5-10 articles of clothing)

The reason that I want this, mostly, is so that my carpenter character can add more interest to the rooms in his house (mansion, really, at this point) and to provide a little extra storage area. Clothiers can use this as a clothing storeroom, and keep finished products seperate from raw materials, and not have to build another big extension-type thing.
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Agar
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Postby Agar » Tue Apr 04, 2006 1:33 am

265 posts later and you don't know clothing is completely weightless?

I like the idea, thought. "Small Extention" sounds better than "Shack" although I expect them to hold about as much.
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MrPenguin589
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Postby MrPenguin589 » Tue Apr 04, 2006 9:20 pm

Really? Clothes are completely waeightless?

Sweeeeet.

So, just enough space to hold like one person and maybe a little more. :D Please.
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AngelSpice
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Postby AngelSpice » Tue Apr 04, 2006 11:39 pm

I thought clothes were only weightless if you were wearing them?
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Sho
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Postby Sho » Wed Apr 05, 2006 1:18 am

No. Clothes are always weightless.
Talapus
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Postby Talapus » Wed Apr 05, 2006 3:24 am

Yep, clothes always have zero weight. If they actually had weight, one of my characters would have been carrying around close to 30 kilos of clothes at one point.
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Leo Luncid
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Postby Leo Luncid » Wed Apr 05, 2006 6:08 am

Does that mean you can store any number of any kinds of clothes in a building?
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the_antisocial_hermit
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Postby the_antisocial_hermit » Wed Apr 05, 2006 6:56 am

Mhmm..
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Marian
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Postby Marian » Wed Apr 05, 2006 3:09 pm

Someone with a lot of clothes might still like a closet though, just to keep things organized. My chars only have one set apiece, but if they did get extra outfits I don't think I'd want to haul my entire wardrobe around with me everywhere I go.

And a small room could be used for lots of things..sometimes you might just need a safe place to store tools or whatever, and it's no fun having to build an entire huge new room just for a few things.
AngelSpice
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Postby AngelSpice » Thu Apr 06, 2006 2:54 am

Why not build a shack? It doesn't take much room and doesn't take too long and can be built inside of another building, too.
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TatteredShoeLace
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Postby TatteredShoeLace » Thu Apr 06, 2006 3:21 am

The word shack isnt a very good word to use regarding fine places.
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the_antisocial_hermit
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Postby the_antisocial_hermit » Thu Apr 06, 2006 3:45 am

Yea.. there should be some sort of small thing called a closet...

And why aren't there any storage containers you can make with just wood? Like a crate? A plain wooden barrel? Every single wooden storage container requires iron...
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Talapus
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Postby Talapus » Thu Apr 06, 2006 3:50 am

the_antisocial_hermit wrote:Every single wooden storage container requires iron...


All one of them? There has been quite a bit of discussion about storage in the RD forum, both new containers and readjusting the values of the current ones. This was also in conjunction with the idea of tainting (or rotting as many put it) of foods in buildings. A container would be a way around that, and therefore more choices would need to be added as the demand would skyrocket for containers (since they would actually have a purpose, and an important one at that).
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the_antisocial_hermit
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Postby the_antisocial_hermit » Thu Apr 06, 2006 4:06 am

I was looking at funiture-type storage too...
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Torkess_theCommie
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Postby Torkess_theCommie » Thu Apr 06, 2006 5:14 am

storage yum...
Yea, closet would sound nicer than "shack"
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