We can do stuff with barley

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The Sociologist
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Re: We can do stuff with barley

Postby The Sociologist » Sat Mar 11, 2006 12:26 am

wichita wrote:
The Sociologist wrote:I must plead with the RD. We need bulk processing of harvester foods in large amounts! We need it urgently!


Just double checked and noticed these had not been updated as planned. I am sorry and this inefficiency has now been fixed.

Thanks. A good start. :) A big-pot version would also be nice, same as you get cooked meat versus grilled meat. After all, a big pot version that can cook 1000 grams of meat has been around quite a while, so you wouldn't really damage the game balancing.
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wichita
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Postby wichita » Sat Mar 11, 2006 1:05 am

When did the Sociologist steal my To-Do list?! :)

I have planned more pot recipes. The one problem I am forsseing is that the project dropdown menus are getting horribly cluttered, especially with two types of cooking fuel and three sizes of pots. I am hoping ProgD could help us out with this, but for now it is just going to be a jumbled mass of projects. :?
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wichita
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Location: Suomessa!

Postby wichita » Sat Mar 11, 2006 9:05 pm

Cooking porridge has been added now (firepit, ovens, fire place).

I also added the stew projects (both meat/barley and meat/potatoes/carrots to the fire pit and fire place.
"Y-O-U! It's just two extra letters! Come on, people! This is the internet, not a barn!" --Kid President

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