killing someone

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Etoile
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killing someone

Postby Etoile » Fri Mar 10, 2006 11:10 pm

When i killed a guy in cantr while traveling, i didn't get anything from his inventory. was that a glitch or whats going on?
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the_antisocial_hermit
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Postby the_antisocial_hermit » Fri Mar 10, 2006 11:12 pm

All his stuff will end up on the ground in one of the towns at one end of the road or the other but it never ends up in your inventory.
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Etoile
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Postby Etoile » Fri Mar 10, 2006 11:15 pm

thanks
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SekoETC
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Postby SekoETC » Fri Mar 10, 2006 11:32 pm

Yeah, it goes to the place where he left from. No matter if you're 99% done travelling, if you die, the body rolls back to the starting point. Don't ask me where's the sense in that.
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formerly known as hf
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Postby formerly known as hf » Sat Mar 11, 2006 1:08 am

All roads in Cantr are uphill, no matter which direction you walk.

And that's not fantasy or contrary to laws of physics / the world as we know it, just ask anyone on their way home after a heavy night out
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Agar
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Postby Agar » Sat Mar 11, 2006 8:11 am

SekoETC wrote:Yeah, it goes to the place where he left from. No matter if you're 99% done travelling, if you die, the body rolls back to the starting point. Don't ask me where's the sense in that.


Not true.

It falls behind him. Therefore, a thief can leave town, be talked into coming back, mistakenly killed by latecomers, and the goods will not return to the town he stole from, but the neighbors where he initially was running to.
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Chris Johnson
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Postby Chris Johnson » Sat Mar 11, 2006 8:22 am

Agar wrote:
SekoETC wrote:Yeah, it goes to the place where he left from. No matter if you're 99% done travelling, if you die, the body rolls back to the starting point. Don't ask me where's the sense in that.


Not true.

It falls behind him. Therefore, a thief can leave town, be talked into coming back, mistakenly killed by latecomers, and the goods will not return to the town he stole from, but the neighbors where he initially was running to.


Which is true...

... unless he is standing still, In which case the goods end up in a pre defined town (of the two at either end of the road) . Under this case, the same town on that road will always get the goods, regardless of the travel history of the victim. This is related to the standing still and turning round issue.

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