Fuel Poll

General out-of-character discussion among players of Cantr II.

Moderators: Players Department, Public Relations Department

Do you want to have motorized vehicles require fuel to run?

Poll ended at Tue Apr 04, 2006 11:43 pm

Yes
30
42%
No
41
58%
 
Total votes: 71
AngelSpice
Posts: 475
Joined: Sun Dec 12, 2004 5:28 am

Fuel Poll

Postby AngelSpice » Sun Mar 05, 2006 11:43 pm

There's a thread in the accepted suggestions stating that soon motorized vehicles will need fuel to run. I think this will cripple the few vehicles that are running.
User avatar
Surly
Posts: 4087
Joined: Tue Oct 14, 2003 7:33 pm
Location: London, England

Postby Surly » Sun Mar 05, 2006 11:57 pm

Now, I am currently anti this change... but the problem is, I can see the reasoning for implementing fuel. However... Cantr does not need to be 100% realistic... and I would say cannot be.

Gah... nothing is ever easy... :x
Formerly known as "The Surly Cantrian"
Former CD chair, former MD chair, former RD member, former Personnel Officer, former GAB member.
User avatar
Marian
Posts: 3190
Joined: Thu Dec 15, 2005 12:16 am

Postby Marian » Mon Mar 06, 2006 12:02 am

A couple of threads down from here I see one where Jos asks why people don't use more cars, and it seems like this would make people use them even less.
User avatar
Sunni Daez
Posts: 3645
Joined: Sat Oct 16, 2004 1:33 pm
Location: ~A blissful state of mind~

Postby Sunni Daez » Mon Mar 06, 2006 12:07 am

I think adding fuel would create more trouble than building a car is worth.. The enjoyment of Cantr decreases the harder things seem to get.. alot of changes are just... bothersome but workable. I think the addition of fuel will stop the production of the car (and motorbikes) for the most part. Change is always good.. but, as I said... some things are just not needed...
Image

Run...Dragon...Run!!!
rklenseth
Posts: 4736
Joined: Fri Aug 22, 2003 12:46 am

Postby rklenseth » Mon Mar 06, 2006 12:11 am

If a similiar poll was made at the time of the steel and iron changes (for those that are too new to know this steel and iron use to be a gatherable resource) I would think that the general player population would have voted similiar to the way this poll is going now.
User avatar
nitefyre
Posts: 3528
Joined: Sat Nov 22, 2003 3:29 am
Location: New York City
Contact:

Postby nitefyre » Mon Mar 06, 2006 12:17 am

Anyways, whichever side on the controversy you're on, I encourage you to write an article about it to webzine@cantr.net to help illustrate your viewpoint.
Last edited by nitefyre on Mon Mar 06, 2006 4:25 am, edited 1 time in total.
User avatar
TatteredShoeLace
Posts: 1151
Joined: Tue Nov 23, 2004 1:50 am

Postby TatteredShoeLace » Mon Mar 06, 2006 12:39 am

From the perspective of the player of a char that owns a car company, I'd like to thinkfuel will hurt some. But if fuel can make his vehicles better than they are now, I might like it.
1223-4: You kill a elephant using a longbow.

Nick wrote:If you don't check your characters once a day, you're not going anywhere in Cantr. :P
User avatar
AoM
Posts: 1806
Joined: Fri Feb 20, 2004 12:52 am
Location: Right where I want to be.

Postby AoM » Mon Mar 06, 2006 12:58 am

What kinds of fuel are allowed? It would be very difficult on some communities if propane was required.... especially areas with no known source of gas who have already built motor vehicles.

I think that this change should could do with a wait. Not enough of cantr is motorized yet, and doing this will throw an even greater wrench into the works.
Talapus
Posts: 1452
Joined: Thu Jun 02, 2005 9:05 pm
Location: Montana

Postby Talapus » Mon Mar 06, 2006 1:35 am

Marian wrote:A couple of threads down from here I see one where Jos asks why people don't use more cars, and it seems like this would make people use them even less.


Although Jos has said that he want to see more cars, he also has expressed his interest in adding fuel.

Jos Elkink wrote:I want fuel because it can lead to an interesting permanent industry - not only to build up, but to maintain something, while it will require resources relatively rare, so you get interesting interregional trade in a large area. I want oil-states-like situations.


Jos Elkink wrote:...I want things to develop in a way that stimulate this international trade and that supports specialisation and industrial chains rather than individual companies doing everything from food gathering to steel production to building ships, only to support their own staff.


Jos Elkink wrote:And as long petrol will be something that creates some regions to become very rich and others less so. I don't think it's much of a problem is some areas can develop an interesting vehicle industry while others can't - over time, the latter are bound to trade with the former.


We are currently trying to design fuel so that is will not cripple the use of motorized vehicles. There is still much more talking that needs to be done before any changes can be implemented.

AoM wrote:What kinds of fuel are allowed? It would be very difficult on some communities if propane was required.... especially areas with no known source of gas who have already built motor vehicles.


Right now, we are looking at making fuel from oil, gas, and vegetables. The fuel derived from oil would be the most effecient, followed by gas, and then the ethanol fuel (from the vegetables).
User avatar
Agar
Posts: 1687
Joined: Tue May 11, 2004 7:43 pm

Postby Agar » Mon Mar 06, 2006 2:45 am

Talapus wrote:Right now, we are looking at making fuel from oil, gas, and vegetables. The fuel derived from oil would be the most effecient, followed by gas, and then the ethanol fuel (from the vegetables).


GAHHH!!!!

So, I'm going to have to haul around four kilos of corn to process down into ethanol to drive my dirt bike from town to town? And don't most of the veggie to fuel methods need alcohol?

*Starts a rant*
Reality was never my strong point.
User avatar
Sho
Posts: 1732
Joined: Fri Dec 26, 2003 4:05 am

Postby Sho » Mon Mar 06, 2006 3:01 am

Ethanol is alcohol.
User avatar
Mafia Salad
Posts: 832
Joined: Mon Nov 07, 2005 12:53 am

Postby Mafia Salad » Mon Mar 06, 2006 6:38 am

I can see where Jos is coming from, but based on my game experience, I don't think that needing fuel for cars would encourage trade as much as it would encourage bicycle production.

EDIT: I think tire replacement would be a better first step for creating a maintenance economy then fuel would.
Fortune Cookie Says:
You should consider a career change, you'd make an excellent doormat.

[quote]1441-7: You skillfully kill a racoon using a broom.[/quote]
Phalynx
Posts: 2324
Joined: Mon Dec 26, 2005 12:12 am
Location: Middle England
Contact:

Postby Phalynx » Mon Mar 06, 2006 7:59 am

Biodiesel is the answer.....

Lets make cantr truly green!
R.I.P:
Blake Stone, Jizz Bucket, Patterson Queasley, Billy Sherwood, Chavlet D'Arcy, Johnson.
User avatar
formerly known as hf
Posts: 4120
Joined: Wed Aug 04, 2004 2:58 pm
Location: UK

Postby formerly known as hf » Mon Mar 06, 2006 11:33 am

If fuel was truly that widely possible, with biofuels, then it wouldn't be so bad.

At the moment, though, I'm certainly against it. Motorised vehicles are so few and far between, because they're so costly and most require developed roads.
Once motorised vehicles are more common (in the distant future...) then fuel would be something that should be considered.

For now, though, I think we should be looking at ways of making vehicles less difficult to build and use, rather than complicating things.
Whoever you vote for.

The government wins.
User avatar
Razorlance
Posts: 496
Joined: Mon Sep 06, 2004 10:45 pm
Location: UK

Postby Razorlance » Mon Mar 06, 2006 2:24 pm

I think it would be a good move to introduce fuel, right now steel and iron are the most powerful resources but if fuel was added then you get a whole other industry and provide more work and avenues for businesses. And maintaining that oil deput in the middle of the desert could be a challange. :twisted:

Return to “General Discussion”

Who is online

Users browsing this forum: No registered users and 1 guest