Wolf wrote:The Sociologist wrote:Having ten people on 10 tandem bikes is superior to having 10 people in a single equivalent vehicle for these reasons:
1) Ten people arriving in town on separate vehicles are militarily more impressive and more flexible. Politics in Cantr is all about "shock and awe".
True, if all those "bikers" have the samwe load, and can be organized well enough to all leave and arrive together. But if this is not well enough coordinated... well, you just might end up supplying a rival town with bikes as they pick your "bikers" off one at a time.
I don't mean killing, neccisarily, but I've seen a simple example where a small number of bikes from one place was sent to another, for whatever reason, and at least the first two bikes ended up getting stolen and sent down different roads because there was sufficient time to do so between the arrivals.
Undoubtedly this would have met some retalliation by now, my char didn't stick around to see what followed, but still... having some of your bikes swiped and the people originally riding them locked up, doesn't sound that impressive.
I don't understand how they got stolen. Unless the characters dismounted? That wasn't a good idea unless they were taken by surprise.
Wolf wrote:Of course, the same goes for a fully loaded van if it gets stolen and the people originally on it are locked up, but still, with more people arriving at the same time there's a bit more chance that there'll be at least one awake who might be able to do something.
A van has only one lock, and is unlikely to be full enough to stop others entering it. Same with a bus--unbelievably risky, unless you want to spend some 1000 or so Cantr minutes trying to load the damn thing with sand. On the other hand it's very easy to setup a tandem bike so that it's too full for a second person to enter it even if they do break the lock.
Or have they fiddled the game mechanics again since I last looked at it?



