EDIT- Got my answer, thankyou.
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Thetaris
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EDIT- Got my answer, thankyou.
EDIT- Got my answer, thankyou.
Last edited by Thetaris on Thu Jan 26, 2006 1:19 am, edited 1 time in total.
Evolution is unconformity.
- Chris Johnson
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The New Lands Department is responsible for geographical characteristics and features.
Zhift Forest is in a well explored and known region of Cantr , consequently no changes will be made there.
All locations have now been finished with the last changes (opening up coasts for landing and internal paths for the final undeveloped region) being made at the end of December.
There are now , no plans to alter any sea/lake access characteristics for any location.
Longer term when free roaming is implemented then there may be closer access to sea for existing inland locations.
Zhift Forest is in a well explored and known region of Cantr , consequently no changes will be made there.
All locations have now been finished with the last changes (opening up coasts for landing and internal paths for the final undeveloped region) being made at the end of December.
There are now , no plans to alter any sea/lake access characteristics for any location.
Longer term when free roaming is implemented then there may be closer access to sea for existing inland locations.
- Doug R.
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Lumin
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- deadboy
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rklenseth
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Chris Johnson wrote:The New Lands Department is responsible for geographical characteristics and features.
Zhift Forest is in a well explored and known region of Cantr , consequently no changes will be made there.
All locations have now been finished with the last changes (opening up coasts for landing and internal paths for the final undeveloped region) being made at the end of December.
There are now , no plans to alter any sea/lake access characteristics for any location.
Longer term when free roaming is implemented then there may be closer access to sea for existing inland locations.
Actually no. Programmin wuld be the ones to do this and the only person that knows how to program the maps and stuff is Jos.
Anyways, New Lands doesn't exist anymore.
- deadboy
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- Chris Johnson
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rklenseth
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- nitefyre
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- Sho
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- deadboy
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shame about the herbs thing, that would have been cool and i have no characters in new islands, oh well maybe one of my characters will die at some point and i can see all of the new stuff thats been added
"Our enemies are innovative and resourceful, and so are we. They never stop thinking about new ways to harm our country and our people, and neither do we" - George W. Bush
- nitefyre
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You're more likely to get to new islands by exploring, colonizing, and exploring further inland. I've seen bunches of new things, from resin to olives, by doing that. Of course, I'm in my late afternoon glory and I've now only been playing with four characters, so the deep hearted explorers (discovering Benlor or what not, that place) and Russian Omeo have since gotten the cut.
In response to the topic itself, the ZHS lack of sea access may be easily explained IC by its elevation, poor docking location, heavy winds, rocks, or any other reasonable extenuating circumstance--
In response to the topic itself, the ZHS lack of sea access may be easily explained IC by its elevation, poor docking location, heavy winds, rocks, or any other reasonable extenuating circumstance--
- WojD
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Thetaris
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