Combining foods into meals & healthy food system

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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Black Canyon
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Postby Black Canyon » Tue Jan 10, 2006 10:54 pm

*nods in agreement*

I don't want to be forced to have characters who eat healthier than I do. :P
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BlueNine
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Postby BlueNine » Tue Jan 10, 2006 10:56 pm

You could always make cooked foods/meals raise your resistance to illnesses (not that there are particularly many of them around, but the sneezes at least) I'm not particularly sure why...its just an idea
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Postby the_antisocial_hermit » Tue Jan 10, 2006 11:00 pm

BlueNine wrote:You could always make cooked foods/meals raise your resistance to illnesses (not that there are particularly many of them around, but the sneezes at least) I'm not particularly sure why...its just an idea


Something like that is a better idea than making the raw foods detrimental simply for the sake of them being raw. I could deal with something like that. There's just too much raw out there and so many chars, especially younger, more impoverished chars, that have to rely on the raw food.
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Postby formerly known as hf » Wed Jan 11, 2006 1:37 am

I'm all for less bars - I hated their introduction in the first place, and I still don't like them, but as is Cantr, I can ignore them...

Basically, I would love to see more cooking in Cantr, more concern about what is eaten - simply to increase RP possibilities (as such, I think cooking should be made much less time-consuming and more varied)

- resistance to illness or something similar would be better - it could maybe affect your skill levels - anything to make cooking a more important part of Cantr - it might be a drain on time, but it's a better drain than the (thankfully now defunct) tiredness...
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wichita
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Postby wichita » Wed Jan 11, 2006 5:15 am

Thanks for the dig, Farmer (and I can't believe YOU suggested adding ANOTHER STAT BAR!!! :shock: ) :lol:

I have a few non-cooking preps all lined up and ready to be implemented (which I would do if a few RD members could wake up and give the idea the go ahead! :evil: ). What do you guys think?

Projects for mixing bowl and kitchen table

Spinach + Carrots + Tomatoes -> Tossed Salad

Potatoes + Eggs + Milk -> Potato salad (and before you give me grieve about the fact that IRL potato salad uses cooked potatoes, in my defense I am thinking of game balance here! :) )

Ice cream + Bananas -> Ice cream sundae

Rainbow trout + Egg + Milk + Bread -> Trout salad sandwich (alright so we don't have tuna! :p )

Pineapple + Coconut + Papaya -> Kiii fruit salad (Seko and I have been wanting this for a long long time)

Basically, the numbers here can be setup so that overall the salad or whatever will be more efficient in terms of meal per day than the individual components themselves will be. You will of course eat fewer grams per day relative to raw (RP it as improved vitamin and nutrient combinations from the salad than from gnawing on plain spinage all day).

I think it is time to reconsider improving the nutritional value of certain existing prepared foods like suhi and pizza as well. The initial addition of "they will cook it for RP motivations" has been a massive failure, though the few I know of that bother to mess with it deserve to be commended in my opinion.

In coming up with recipes for barley, a stew recipe of barley and meat would prove useful in that gathering barely would provide a "filler" to make the meat go farther, so a cow could end up producing roughly 120 days of food rather than 60 (did you know you could live that long off of a Cantrian cow? Try cooking it next time instead of leaving it on the ground to rot.)

Um...blah blah blah....basically, I think the biggest and easiest to exploit motivation for cooking and food prep is to ultimately increase the efficiency in meals per day, or in effective healing rate per day. I would love to see more disease and have diet become a factor. Additions analogous to scurvy would be wonderful, but probably not as a deficiency (please don't program that all characters need 40 grams of carrots per year to prevent rickets :roll: ). Something like bananas cures the sneezes, or porridge relieves coughs. That would be fun. Bringing tiredness back up a notch and being reduced by certain foods would also be fun.

end of rant / brainstorming session :)
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Hellzon
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Postby Hellzon » Wed Jan 11, 2006 7:19 am

Those work for me. Makes access to mixed meals an advantage, but doesn't punish those who spawned in a little outpost with only rice. :)
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WojD
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Postby WojD » Wed Jan 11, 2006 11:50 am

Maybe we should make some national specialities?

Pierogi - flour + potatoes + cheese curds (Poland)
Gazpacho - tomatoes + garlic (Spain)
Hamburger - meat + bread + tometoes (US & Int.)
Haggis - wheat + meat (Scotland)
Fish&Chips - fish + EDIT potatoes (NoT tomatoes ;) (England)
Egg&Becon - eggs + meat (England)
Bullabaise - cod & salmon & rainb. trout + garlic (France)
Muesslie - grapes + corn + milk + wheat (Int.)
Spaghetti alla fiorentina - spinach + cheese + flour (Italy)


... and much more if you accept :)

[ Thanks Izabela :) for recipes ]
Last edited by WojD on Wed Jan 11, 2006 12:59 pm, edited 1 time in total.
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EchoMan
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Postby EchoMan » Wed Jan 11, 2006 12:56 pm

wojd wrote:Haggis - wheat + meat (Scotland)
Fish&Chips - fish + tomatoes (England)

We need Scotch with the haggis. And I always thought chips were made of potatoes, not tomatoes. :)
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Postby WojD » Wed Jan 11, 2006 12:58 pm

Sure :) My mistake
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wichita
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Postby wichita » Wed Jan 11, 2006 1:48 pm

Ahem. *points to the stickied thread about suggestions for new meals* :wink: I do read through that whenever people bother to post.

I will say, it will be possible to have Cantrian regional dishes due to certain variations in resource distribution (ala the Kiii salad - which will not be the real name for it btw :lol: ). For instance, no carrots or spinach on an island will lead to a lack of tossed salad. No rice on an island prevents sushi, etc, etc.
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SekoETC
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Postby SekoETC » Wed Jan 11, 2006 8:30 pm

Yeah, people should keep in mind that in real life people eat what's available, and the more selection the more they eat. For example there was a psychological behaviour test where a group of kids was invited to a party where there were only... cookies and salted nuts to eat, and another time there was a party with plenty of things to eat. In the first case, they only ate a little but in the second time they hogged a bunch.

It doesn't even necessarily have to compose of several resources, if they are prepared in different ways then they count as different food. Compare rice noodles, boiled rice, sushi, rice cakes, puffed rice crispies, they all have rice but it's more fun to eat several forms instead of just one. Or bread, bun, cake, noodles, macaroni, spaghetti... all made of wheat. Man, my mom complains so much of me eating too much wheat.

Oh, the point was even if some food was common in real life, it shouldn't be added to Cantr just because of that because food resources in Cantr are distributed differently. Example: You think someone would bother importing rice to Zuzi from Sjoftich to have sushi? No way, I bet most people in Zuzi don't even know where Sjoftich is. Who knows maybe Zuzians would wrap smashed potatoes into their seaweed and maybe mix in some fish for taste.
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Hellzon
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Postby Hellzon » Thu Jan 12, 2006 7:54 am

Seko makes a good point. What would be cool would be if any two foods could be combined into a meal. Behold the rice-jerky wrap! ;) That would require a heinous amount of new types of food though.
And an idea that totally disregards the idea of a need to actually make the meals. How about if people carrying at least two kinds of food ate, say 2/5:ths of their two most efficient foods each dinner check (resulting in consuming 4/5:ths of a usual meal, if I was unclear)?
But then I like the KIS rule. ;)
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