Proof that you finished a certain project...

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

Moderators: Public Relations Department, Players Department, Programming Department, Game Mechanics (RD)

User avatar
Hellzon
Posts: 437
Joined: Mon Dec 12, 2005 11:35 pm
Location: Sweden, 12 points

Proof that you finished a certain project...

Postby Hellzon » Thu Jan 05, 2006 11:12 pm

In this thread:
http://www.cantr.net/forum/viewtopic.ph ... sc&start=0
there was a discussion that we cannot currently prove who finished a project (unless you are the initiator and it ends up in your pocket). There seemed to be a consensus that listing every finished project on the events page would clutter it, so let's not (I'm not sure personally, but I don't have a char in Drojf ;)).
But how about having the project stick around on the projects page for a day or so after it's finished, noting who were on it when it's finished, what it resulted in, and where the result ended up? Good idea? Bad idea?

/Hellzon - enthusiastic n00b... ;)
[21:35] Sunni: no peeing on people in chat!
User avatar
MrPenguin589
Posts: 391
Joined: Sun Sep 04, 2005 11:07 am
Location: Newport Beach, CA
Contact:

Postby MrPenguin589 » Fri Jan 06, 2006 12:10 am

Or how about this, when a project ends, if the initiator is there, he sees who was working on it when it finished, or if the initiator is not present, everyone sees the project ending thing and it shows who worked on it. It would be sorta like what they did to the dragging projects, as you see who participated. I don't like the finished project sticking around for a day idea. That would make it all very confusing.
All of my endings are waiting to begin.
User avatar
EchoMan
Posts: 7768
Joined: Fri Aug 26, 2005 1:01 pm
Location: Stockholm, Sweden

Postby EchoMan » Fri Jan 06, 2006 12:59 am

I'd look at the activities page all the time and join in 95% completed projects. I'd be rich in no time.
User avatar
wichita
Administrator Emeritus
Posts: 4427
Joined: Mon Jan 17, 2005 6:46 pm
Location: Suomessa!

Postby wichita » Fri Jan 06, 2006 1:44 am

MrPenguin589 wrote:Or how about this, when a project ends, if the initiator is there, he sees who was working on it when it finished, or if the initiator is not present, everyone sees the project ending thing and it shows who worked on it. It would be sorta like what they did to the dragging projects, as you see who participated. I don't like the finished project sticking around for a day idea. That would make it all very confusing.

I agree with this idea. Broadcasting to everyone if the initiator might actually cause a lot of clutter, but telling the initiator when someone else has finished his project should definitely be added. It is so easy to know someone finished of a job for you when you have a load in your inventory and are buzzing around all the time.
"Y-O-U! It's just two extra letters! Come on, people! This is the internet, not a barn!" --Kid President
avi messika
Posts: 116
Joined: Sun Oct 31, 2004 11:46 pm

Postby avi messika » Fri Jan 06, 2006 2:47 am

It would definitely make taxing governments much easier to run.

like karnon forest or kwor
User avatar
formerly known as hf
Posts: 4120
Joined: Wed Aug 04, 2004 2:58 pm
Location: UK

Postby formerly known as hf » Fri Jan 06, 2006 2:01 pm

I like the penguin's idea too
Whoever you vote for.

The government wins.
User avatar
Chris Johnson
Posts: 2903
Joined: Wed Dec 01, 2004 3:26 pm
Location: East Sussex, United Kingdom
Contact:

Postby Chris Johnson » Fri Jan 06, 2006 3:09 pm

I'm generally against this idea, Why should people be aware of every project which has finished as well as who is working on it at the time ? If your character really needs to know this then let them monitor things as they go along.
avi messika
Posts: 116
Joined: Sun Oct 31, 2004 11:46 pm

Postby avi messika » Fri Jan 06, 2006 3:16 pm

the way I understood it only the initiator would hear who finished a project, not the whole town.
User avatar
Hellzon
Posts: 437
Joined: Mon Dec 12, 2005 11:35 pm
Location: Sweden, 12 points

Postby Hellzon » Fri Jan 06, 2006 6:04 pm

Chris Johnson wrote:I'm generally against this idea, Why should people be aware of every project which has finished as well as who is working on it at the time ? If your character really needs to know this then let them monitor things as they go along.

Well, it says somewhere on the site that Cantr is a game for people who has a life outside gaming. Thus, micromanaging should not be a necessity if we want to honor that...
avi messika wrote:the way I understood it only the initiator would hear who finished a project, not the whole town.

Yeah, or everyone if the initiator isn't around. (If he is, he gets the stuff, right?)
And I agree with penguin. Strike my idea... :)
[21:35] Sunni: no peeing on people in chat!
User avatar
Sho
Posts: 1732
Joined: Fri Dec 26, 2003 4:05 am

Postby Sho » Sat Jan 07, 2006 1:40 am

As I said on the other thread, my opinion is that Cantrians are perfectly capable of handling these situations without divine (well, ProgD) intervention. Not being able to prove completion of a project is just how things work, and it's not that hard for characters or governments to work around it with sensible laws and enforcement. Micromanagement is not necessary at all.
User avatar
nitefyre
Posts: 3528
Joined: Sat Nov 22, 2003 3:29 am
Location: New York City
Contact:

Postby nitefyre » Sat Jan 07, 2006 1:47 am

I think the 'convenience' makes it too easy for governments and the people who work for them. It imposes on the ability of swindling supplies by the less of intentioned. I think it should be left as it is to retain the balance between and for a need and possibility of both a smart government and a smart criminal.
Thetaris
Posts: 331
Joined: Mon Aug 22, 2005 3:14 am

Postby Thetaris » Mon Jan 09, 2006 3:02 pm

This really isn't an issue! For god's sake... My character, who only repaired for his entire life (he avoided harvesting and mining), simply warned the town 1 or 2 times that he was starting an abandoned project, and confided in a couple of friends and a leader to ensure he had witnesses!

Simply do that and then you won't be clogging up ProgD's Flyspray anymore than it is now!
Evolution is unconformity.
User avatar
wichita
Administrator Emeritus
Posts: 4427
Joined: Mon Jan 17, 2005 6:46 pm
Location: Suomessa!

Postby wichita » Tue Jan 10, 2006 2:40 am

To restate the new suggestion for those who can no longer pick out the relevant posts:

When finishing an existing project and the initiator is still in the location, a message should appear in the events of the initiator as well as those who completed it.

If the intiator is not there...tough luck.
"Y-O-U! It's just two extra letters! Come on, people! This is the internet, not a barn!" --Kid President

Return to “Suggestions”

Who is online

Users browsing this forum: No registered users and 1 guest