Draggable Resources

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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Crosshair
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Draggable Resources

Postby Crosshair » Thu Dec 29, 2005 6:47 pm

I had looked down at the suggestions list before, so dont kill me if this has been suggested.

Dragging resources into buildings without actually going in there... it would save a lot of time, and make a few things easier... such as mass storage, or removals.

just like singular objects, except you choose how much you want to pull, similar to choosing how much you want to pick up.

This would get rid of the tedium of filling your inventory and not even denting the ammount stored.
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Chris Johnson
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Postby Chris Johnson » Thu Dec 29, 2005 7:13 pm

http://www.cantr.net/forum/viewtopic.php?p=122463

Essentially covers this suggestion even if the title seems to be about something else.
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Crosshair
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Postby Crosshair » Thu Dec 29, 2005 7:16 pm

Well there you go. I Am sorry i dont read every topic before posting a new one.
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formerly known as hf
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Postby formerly known as hf » Thu Dec 29, 2005 10:45 pm

Neither do I - I just use the search function - and even provided a nice handy guide to using it in a sticky'd thread :)

By the way, which neck of London do you come from Cross?
Whoever you vote for.

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Crosshair
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Postby Crosshair » Sat Dec 31, 2005 5:03 pm

No neck really... i live near where the oil explosion was. i just say london considering the imensity of things... whats the point in saying Aylesbury?
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Theon Stark
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Postby Theon Stark » Sun Jan 01, 2006 1:57 am

True, more than half the people here wouldn't know of aylesbury, easier to say london, like me (the western edge fyi)
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Crosshair
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Postby Crosshair » Mon Jan 02, 2006 8:15 pm

Ahahahahanyway.... back onto the topic which is about to get... *falls down dead with a crossbow bolt in his back*
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