chadpants wrote:I tend to skip over things like *examines the box, intrigued by its evenly proportioned six sides, marveling at it's precise 24 right angles, and running a finger along each of its 12 edges*
Ironically, this, in my opinion, is an example of some of the worst roleplaying.
Why? Simple. There's no way I can tell what you're thinking or specifically looking at beyond a certain object or possibly part of it, such as Asia on a map of our world. Many of these type of narratives include emotions and thoughts that wouldn't be known to the observer. Of course then the RPer would have to go to the trouble of only describing facial expressions and body language, and others would have to actually figure out or guess what the other is thinking or feeling. That'd be way too unrealistic, since in real life we always know what everyone is thinking.
Unfortunately, in my opinion, many of the people who do that are also considered good, when in reality (mine at least) they're quasi-cheating by telling things to the others that their characters wouldn't know.


