Appearances and Descriptions

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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rklenseth
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Postby rklenseth » Wed Dec 03, 2003 6:53 pm

Well until plastic surgey is invented in game then they will just have to deal with it like they use to in real life before they came up with plastic surgery.
Meh
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Postby Meh » Wed Dec 03, 2003 7:08 pm

So if I had pincers for eye work where would the other eyes come from? Surgery on yourself should be blocked most likely.
rklenseth
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Postby rklenseth » Thu Dec 04, 2003 2:02 pm

Well, I think self inflicted wounds should be possible. If someone wants to take out there eye then let them. Perhaps they want to make themselves look nastier or something like a pirate. I could use the example from "Gangs of New York" where Bill the Butcher tells young Vallon about how he lost his eye. He got into a fight with Priest Vallon and Priest Vallon kicks the shit out of him pretty much and when Priest Vallon went to kill Bill the Butcher, Bill the Butcher looked away. Priest Vallon won't kill a man that won't look him in the eye when the time comes so pretty much dishonored Bill the Butcher by letting him live. So Bill told young Vallon that he cut out the offending eye and that he would have cut out the other one if he knew he didn't need to get his revenge on Priest Vallon.

So I think things like that could lead to great characterization. But a person wouldn't be able to replace the eye and perhaps would lose something (some skill points, perhaps) for doing it. So I would support something like this.
rklenseth
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Postby rklenseth » Thu Dec 04, 2003 2:05 pm

And I never meant to say that plastic surgery should be added. Only that person wouldn't be able to change the way they look accept maybe in cutting their hair, growing facial hair, eat too much and look fat, eat to little and look skinny, eat just the right amount and you look average, scars from combat or even self infliction, and maybe hair color if dyes are added. And while we are on the subject dyes could be used for primitive tattooes as well which could be part of a description.
rklenseth
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Postby rklenseth » Thu Dec 04, 2003 2:25 pm

So this is how I think appearance should look;

Hair = Long, short, bald, crew cut, curly, cropped, topknot, wavy, straight, and there could be more and some of these could be combined (ex. curly short hair)

Hair color = Random at spawning depending on ethnicity (ex. Ladvicitavoi or Quillanoi)or thorugh genes from birth but applying dyes will change; Regular hair colors; Red, Brown, Black, Blonde, Dirty Blonde, Brownish Redish, Strawberry Blonde, Dark Brown. Other colors from dyeing; blue, purple, anymore?

Eye color = Random at spawning or genes from birth and cannot be changed. Green, blue, pale blue, pale green, brown, dark brown, gray, anymore? Combinations perhaps as well so a brownish green for example.

Body type = Determined by eating habits and types of food consumed and quanitities of each type of food. Skinny, lean, average, chubby, fat, anymore? Excerise could also be a determining factor as well as metabolism. Any other determining factors?

Body Height = 5'1" for example. Random by spawning and from birth where child grows to that height by 18 to 21.

Facial Hair = For men only! Beards and moustaches can be grown at around 18 years of age. From 15 and until 18 then peach hair only.

Body weight = Determined by muscle and fat on person. Also the combination of height and weight will determine whether a person is fat or not. So a 5'1" and 156 Ib. person would most likely look fat or it would be all muscle while a 6'1" and 156 Ib. person would be considered average if not lean.

Scars/Body Art = If a part of the body is exposed (meaning no clothes)where they exist then one could see scars and tattooes of the person. For example, a man isn't wearing a shirt so you see 21 scars on his back and the numbers 2345 branded into onto his chest.

Clothing = What is being worn that can be seen. For example a person who is wearing both pants and underwear another person wouldn't be able to see the underwear unless the pants were taken off. Also, depending on the nature of certain clothes, cerrtain body parts could be exposed. For example, a man is wearing a silk button up shirt and it is left unbutton so another person could see his chest and stomach area but wouldn't be able to see his back.

These are obviously things that could only work in Cantr 2.0 but I think some of them could be applied now.

Any descriptions of appearances that I missed?
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new.vogue.nightmare
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Postby new.vogue.nightmare » Thu Dec 04, 2003 2:58 pm

rklenseth wrote:Facial Hair = For men only! Beards and moustaches can be grown at around 18 years of age. From 15 and until 18 then peach hair only.


Actually, I've had a goatee since I was 16, and I know a guy who had a full beard at 13. :lol: But we're freaks of nature.
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<Kimidori> esperanto is sooooo sexy^^^^
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Postby Meh » Thu Dec 04, 2003 3:04 pm

For anything involving hair, eye, and skin color non-natural colors should be used only to prevent OOC preference.

Eyes: Red, Orange, Yellow, Purple.
Hair: Green, Blue, Purple
Skin: Orange, Blue, Purple

Because one thing that Cantr has proved so far is even in an environment where everyone looks exactly the same and has the same abilities people still don't "just get along".
rklenseth
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Postby rklenseth » Thu Dec 04, 2003 3:17 pm

St. Apocalypse wrote:
rklenseth wrote:Facial Hair = For men only! Beards and moustaches can be grown at around 18 years of age. From 15 and until 18 then peach hair only.


Actually, I've had a goatee since I was 16, and I know a guy who had a full beard at 13. :lol: But we're freaks of nature.


And I have had a goatee since I was 15 and I could grow a full beard since that point but we are in the rare. Most people still have peach hair until they are 18 or even 21.
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new.vogue.nightmare
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Postby new.vogue.nightmare » Thu Dec 04, 2003 3:19 pm

We're just superior to those poor insects in every way, aren't we? :P
Sicofonte wrote:SLURP, SLURP, SLURP...




<Kimidori> esperanto is sooooo sexy^^^^
rklenseth
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Postby rklenseth » Thu Dec 04, 2003 3:23 pm

David G wrote:For anything involving hair, eye, and skin color non-natural colors should be used only to prevent OOC preference.

Eyes: Red, Orange, Yellow, Purple.
Hair: Green, Blue, Purple
Skin: Orange, Blue, Purple

Because one thing that Cantr has proved so far is even in an environment where everyone looks exactly the same and has the same abilities people still don't "just get along".


Actually, I disagree. And people who apply OOC preferences to the game, as far as skin appearance of characters, are just really dumb and shouldn't be playing.

And I did forget skin color so here it is;

Skin Color = Pale, tan, black. Maybe different color tones of skin as well so tanish pale or a pale black for example. This would according to the spawning location that the character is spawned into just like I said before or according to the genes of their parents if the person is born.
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new.vogue.nightmare
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Postby new.vogue.nightmare » Thu Dec 04, 2003 3:35 pm

Perhaps that could be applicable to the amount of time you spend outside, too. For example, one of my chars spent the first year of his life working indoors, and someone in Blojt spent most of her life indoors o_o You'd expect them to be all pale. This could also be used as a status thing, since the wealthy wouldn't need to go outside to gather resources, they'd be powerful enough to have people do it for them.
Sicofonte wrote:SLURP, SLURP, SLURP...




<Kimidori> esperanto is sooooo sexy^^^^
rklenseth
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Postby rklenseth » Thu Dec 04, 2003 4:00 pm

True and exactly what I was thinking as well.
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Ramsey
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yes...my 2 cents yet again hehe.

Postby Ramsey » Thu Dec 04, 2003 7:28 pm

In my opinion, having a description in the game isnt necessary unless someone wants to know you, or know what you look like. So on that note, As I put in another subject.....there could be a page or link to a page etc...that had each person's char. and each person could have the opportunity to right a short profile of thier character and a little about what thier character is about, and who they are so to speak. Again, giving ppl that havent played the game or that are looking for a game to play..giving them something more to read and be interested in.

Just a suggestion to the subject :wink:

More of my 2 cents.....

Ramsey
Don't do anything I would'nt do...and if you do, Take Pictures! *winks*

Sex is like a box of chocolates...tasting each one until you get to the one you want to eat.
rklenseth
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Postby rklenseth » Thu Dec 04, 2003 10:50 pm

I know what you are talking about and I have seen them on MUDS. This is something we are trying to shy away from for one people will put in really weird information and stuff that could not have possibly have happened. And for another because history should really be dicovered by talking to people, hearing a conversation about it, or reading a note about it. A character description would give a little too much of that description away and it would also defeat the point of dynamic naming if you could just go into a page and read the character's history.

Sooner or later, reproduction is going to be added so instead of spawning, character's can be born (though there will still be spawning for newbies so they can get into the game). Now if genes are created and people are given certain genes then that could make up their looks. For an example I stated before where someone from Ladvicitavoi could have dark skin, blonde hair, green eyes as which would be in their gene history while a person from Quillanoi has pale skin, brown hair, and blue eyes. Now lets say the two are of different sexes and they have a child together. Now the child will get all the genes from his parents but he would only actually show certain genes for example he has dark skin, dirty blonde hair, and greenish blue eyes. Plus characters could tell when someone is foreign from their lands as well as later when the two people are better aquainted they will be able to tell what their ethnicity is or what mixes of ethnicity they are.

This could also lead to in-game (hopefully not OOC) prejudice, racism, descrimination, etc... which would add a little more spice to the game. Granted racism and stuff has already begun (ex. Ladvicians and Naronians) but now they would be able to tell each other part by looks.

I also think it is better for characters to learn each other by telling each other about there history by interacting as well as by the way they speak and what actions they take. Maybe even by what emotions and other more actions if emotes and freestlye emotes are added in the future.
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Spectrus_Wolfus
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Postby Spectrus_Wolfus » Fri Dec 05, 2003 8:16 am

oh and with the facial hair bit maybe they could code in that when women got to say mid thrities they have to worry about shaving as facial hair may become a problem for them in midlife just like in the real world :lol: :lol: :lol: :lol:

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