Destroy Landmarks
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- Jack Dudeman
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Destroy Landmarks
Sorry if this has been mentioned before. If so, I missed it. But, there should be some way to destroy landmarks. Perhaps a five to ten day project involving a sledgehammer for stone ones, or maybe an axe for wooden ones?
Edited for thread title. -rklenseth
Edited for thread title. -rklenseth
Was it for this my life I sought?
Maybe so, maybe not.
Maybe so, maybe not.
- Sho
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- Racetyme
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- Jos Elkink
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- formerly known as hf
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ba-da-bump...
Now we've got mass amnesia wingin it's pretty little way over to us - I think the need for this is a little more pressing...
I don't know any examples myself, but I'm sure there are some, where un-wanted landmarks have been created - and the powers that be have no way of removing them - with amnesia they'll have to keep explaining to any newcomers which is the right landmark to go by...
Now we've got mass amnesia wingin it's pretty little way over to us - I think the need for this is a little more pressing...
I don't know any examples myself, but I'm sure there are some, where un-wanted landmarks have been created - and the powers that be have no way of removing them - with amnesia they'll have to keep explaining to any newcomers which is the right landmark to go by...
- Surly
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There is a very distinct difference between buildings and landmarks, and landmarks need to be destructable much, much more than buildings.
And I agree with Farmer... with the impending amnesia, this is more important than ever.
And I agree with Farmer... with the impending amnesia, this is more important than ever.
Formerly known as "The Surly Cantrian"
Former CD chair, former MD chair, former RD member, former Personnel Officer, former GAB member.
Former CD chair, former MD chair, former RD member, former Personnel Officer, former GAB member.
- Jos Elkink
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- CyboRKg
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- Yoldash
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Destroying buildings, landmarks, etc is a great need I believe.. waiting for it as Jos said.
Destroying projects is another need in Cantr, too in my opinion. Very simple even for a bugger beginner to produce 100 silly projects with vulgar or out of RP names, put in them 1 g material each , thus making the Activities search and porjects lists a mesh..
Also, its not a good view to see a primitie smelting furnace in the middle of a large city.. hope we should be able to drag or destroy these
Destroying projects is another need in Cantr, too in my opinion. Very simple even for a bugger beginner to produce 100 silly projects with vulgar or out of RP names, put in them 1 g material each , thus making the Activities search and porjects lists a mesh..
Also, its not a good view to see a primitie smelting furnace in the middle of a large city.. hope we should be able to drag or destroy these
Yoldaş G. ILGAR
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<i>Knowledge is burden..</i>
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<i>Knowledge is burden..</i>
- Shaderon
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I second the destroying projects suggestion. Maybe we should loose 25% of the raw materials for projects that have a completion of over 10% but we should be able to get rid of the darn things. There's so much wood and other stuff we could salvage that in reality we could just take away and re-use if it wasn't actually being made into something.
Also (or maybe I should start a new thread for this?) I think we should be able to cancel repairs on an item so we can use it if we suddenly need to. e.g. I'm repairing my hammer but someone comes along with something they need making which requires a hammer. Instead of saying "yes I will but it'll take me two days to repair my hammer first" I should be able to cancel the repair and start it again at a later date.
Also (or maybe I should start a new thread for this?) I think we should be able to cancel repairs on an item so we can use it if we suddenly need to. e.g. I'm repairing my hammer but someone comes along with something they need making which requires a hammer. Instead of saying "yes I will but it'll take me two days to repair my hammer first" I should be able to cancel the repair and start it again at a later date.
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- formerly known as hf
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Cancellation of Projects - in the 'Accepted Suggestions' forum...
- Shaderon
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- formerly known as hf
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