Erm. What the hell?

General out-of-character discussion among players of Cantr II.

Moderators: Public Relations Department, Players Department

User avatar
A Neo Irony
Posts: 114
Joined: Tue Aug 23, 2005 7:23 am
Location: Right behind you.

Erm. What the hell?

Postby A Neo Irony » Wed Oct 19, 2005 1:34 am

1322-4: The stone hammer in here is damaged beyond repair.

Since when did things become damaged beyond repair? Did I miss something?
Schme
Posts: 2067
Joined: Thu Nov 25, 2004 10:21 pm
Location: Canada

Postby Schme » Wed Oct 19, 2005 2:07 am

I think I missed that one too.
"One death is a tragedy, a million is just statistics."
Joseph Stalin
User avatar
Bowser
Posts: 1201
Joined: Thu Dec 04, 2003 8:55 pm
Location: Washington, D.C.

Postby Bowser » Wed Oct 19, 2005 2:09 am

Thats what happens if you don't repair an item. Bye Bye crumbling bow, and don't forget to repair your often-used sticks. I've never used that stick. I've used my sabre more times than you can shake a stick at, but I've never used the stick itself, maybe all the shaking was bad.

Poor decaying Styx
Homer wrote: "Weaseling out of things is important to learn. It's what separates us from the animals ... except the weasel. "
User avatar
Sunni Daez
Posts: 3645
Joined: Sat Oct 16, 2004 1:33 pm
Location: ~A blissful state of mind~

Postby Sunni Daez » Wed Oct 19, 2005 2:10 am

Please..there is already a thread on this..place your posts there... :D :D :D

THANKS!!
Image

Run...Dragon...Run!!!
The Industriallist
Posts: 1862
Joined: Fri Aug 29, 2003 7:25 pm

Re: Erm. What the hell?

Postby The Industriallist » Wed Oct 19, 2005 6:52 am

A Neo Irony wrote:1322-4: The stone hammer in here is damaged beyond repair.

Since when did things become damaged beyond repair? Did I miss something?

What, did you think item decay was ornimental? It was for a bit, but it's been in earnest for a while now.
"If I can be a good crackhead, I can be a good Christian"

-A subway preacher
User avatar
Surly
Posts: 4087
Joined: Tue Oct 14, 2003 7:33 pm
Location: London, England

Postby Surly » Wed Oct 19, 2005 6:55 am

And I still... with every fibre of my being... believe you got it wrong with the item rot idea, Industriallist. :evil:

It always was a stupid idea... perhaps now other people will begin to see it? :P
Formerly known as "The Surly Cantrian"
Former CD chair, former MD chair, former RD member, former Personnel Officer, former GAB member.
User avatar
saztronic
Posts: 694
Joined: Sun Aug 28, 2005 5:27 pm
Location: standing right behind you

Yep

Postby saztronic » Wed Oct 19, 2005 4:09 pm

I pretty much have to agree with Surly here. One of my chars just had a hammer disintegrate, while she was in transit from one location to another. She couldn't have repaired it while traveling even if she wanted to, and it wasn't crumbling when she left. So, what caused it to disintegrate? She's, um, walking. She's not walking on the hammer. She's not attacking anything with the hammer. The hammer is safe and sound, presumably.

Are there bole weevils we don't know about that chew through our wood items?

Further, this character is only 24. She's probably only had the hammer 3 years. I have hammers in my house that are 10 years old and still bright and shiny.

Is the air in Cantr acidic?

So yeah, this whole "your stuff disintegrates even when you don't use it and in a pretty ridiculously short period of time" doesn't seem all that well thought out.
User avatar
saztronic
Posts: 694
Joined: Sun Aug 28, 2005 5:27 pm
Location: standing right behind you

And One More Thing....

Postby saztronic » Wed Oct 19, 2005 4:27 pm

The best part is, if you put an item into repair -- an often-used stick, for example -- it will stay in repair without disintegrating, like, forever. You could come back to a building 30 years after you put it into repair, and there would be your stick, in suspended animation, waiting for you to remove that last splinter and pluck it from the air brand new.
User avatar
SekoETC
Posts: 15526
Joined: Wed May 05, 2004 11:07 am
Location: Finland
Contact:

Postby SekoETC » Wed Oct 19, 2005 5:32 pm

Deterioration should be based on usage!
Not-so-sad panda
User avatar
Racetyme
Posts: 1151
Joined: Sun Sep 11, 2005 6:21 am
Location: The Internets

Postby Racetyme » Wed Oct 19, 2005 6:22 pm

That has got to be the most requested suggestion around, but it dosn't seem to be even being considered.
RAM DISK is not an installation procedure!
User avatar
Fleegle
Posts: 638
Joined: Tue Aug 02, 2005 7:22 pm
Location: Ottawa, Ontario, Canada

Postby Fleegle » Wed Oct 19, 2005 6:26 pm

Here, here. Deterioration based on usage!

Shall I start constructing the picket signs?
User avatar
formerly known as hf
Posts: 4120
Joined: Wed Aug 04, 2004 2:58 pm
Location: UK

Postby formerly known as hf » Wed Oct 19, 2005 7:16 pm

Racetyme wrote:That has got to be the most requested suggestion around, but it dosn't seem to be even being considered.
It has been considered, and, from what I recollect, it would be implemented that way if it was currently possible...
User avatar
A Neo Irony
Posts: 114
Joined: Tue Aug 23, 2005 7:23 am
Location: Right behind you.

Postby A Neo Irony » Wed Oct 19, 2005 7:51 pm

I really wouldn't mind the hammer being damaged beyond repair is it was crumbling. Right now, it's only a used stone hammer. I got that message while I'm travelling too, so I can't even check to see if that message is true.

Not that it'll be hard to replace, but I'll still be pissed off if my USED stone hammer is now going to be unrepairable.
User avatar
The Lurker
Posts: 158
Joined: Tue Sep 09, 2003 12:20 am

Postby The Lurker » Wed Oct 19, 2005 8:43 pm

Of course you got that message while you were traveling. As a staff member stated in the other thread about this, every travelling character got the same message; even those that weren't carrying hammers. No need to get alarmed.
User avatar
Bowser
Posts: 1201
Joined: Thu Dec 04, 2003 8:55 pm
Location: Washington, D.C.

Postby Bowser » Thu Oct 20, 2005 2:41 am

I suggested that deterioration only occur while you are holding the item. Holding the item = usage.
Homer wrote: "Weaseling out of things is important to learn. It's what separates us from the animals ... except the weasel. "

Return to “General Discussion”

Who is online

Users browsing this forum: No registered users and 1 guest