Bedrest, its advisable!

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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Crosshair
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Bedrest, its advisable!

Postby Crosshair » Wed Sep 21, 2005 6:20 pm

I dont know what the current system is for bedrest, but does it heal your damage noticably if you rest? if not, then i think it woudl be good to implement.
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Floyd
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Postby Floyd » Wed Sep 21, 2005 6:44 pm

I dont think it heals damage, but it does tiredness..
Schme wrote:We all knew it was going to happen sooner or later, and most likely sooner. When you have such a lifestyle, everyone, including yourself, knows that you are likely to die.
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Crosshair
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Postby Crosshair » Wed Sep 21, 2005 7:28 pm

Yes, but wounds heal over time, and bedrest helps in RL so why not in Cantr? it would really help in places with not much healing foods. it wouldnt have to be fast, and it would improve RP sometimes. Having to rest because of a bad wound. if you have 99% damage you cant just keep going can you?
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Ahoyhoy
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Postby Ahoyhoy » Wed Sep 21, 2005 8:02 pm

I agree. Bed's need to have a more useful purpose. I mean someone can work on a project non-stop and never get tired. It may slow down cantr...but perhaps slowing down cantr isn't such a bad idea. It would definatly help out the limited resources rule.
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Floyd
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Postby Floyd » Wed Sep 21, 2005 8:32 pm

Do wounds heal over time?
Schme wrote:We all knew it was going to happen sooner or later, and most likely sooner. When you have such a lifestyle, everyone, including yourself, knows that you are likely to die.
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T.L.H.E.
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Postby T.L.H.E. » Wed Sep 21, 2005 8:42 pm

Natural healing hasn't been working for a long time... unfortunately.
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Crosshair
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Postby Crosshair » Thu Sep 22, 2005 6:51 pm

All the more reason to introduce bedrest! Its common sense, if there is a system of slow healing, no matter of its condition, then it should be accelarated by inactivity, rest, in a bed.
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