Gathering project goes to 0%

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Savanik
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Gathering project goes to 0%

Postby Savanik » Mon Sep 05, 2005 12:32 am

What the...?

I've had this happen multiple times with multiple different characters:

Someone has left a project laying around at like 60% or 30% complete or something like that. I resume it. An hour rolls by: 0%. Enh? As time goes by, I eventually finish it. I assumed this was a feature.

This, however, is a first for me:

I resumed someone's project that was half-complete. It went to 0%. I got to about 40%, and now suddenly it's back at 0% AGAIN.

Enh? ENH?

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Augery
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Postby Augery » Mon Sep 05, 2005 1:09 am

The project was probably set to repeat a few times, so when it goes to zero some of whatever you were gathering should have dropped on the ground and you start the project over.
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Savanik
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Postby Savanik » Mon Sep 05, 2005 1:30 am

Augery wrote:The project was probably set to repeat a few times, so when it goes to zero some of whatever you were gathering should have dropped on the ground and you start the project over.


That would make sense, and explain what is happening to me.

Unfortunately, it's not on the ground - its not in my inventory - and nobody's picked up any wood off the ground any time recently.

Sav
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Sho
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Postby Sho » Mon Sep 05, 2005 1:38 am

And the project doesn't belong to anyone in the same place as you?
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Savanik
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Postby Savanik » Mon Sep 05, 2005 2:20 am

Sho wrote:And the project doesn't belong to anyone in the same place as you?


Nope. It's only happened to me on projects that have the initiator of 'is not here anymore'.
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Sho
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Postby Sho » Mon Sep 05, 2005 2:23 am

Then I have no idea what's going on, but I've never noticed anything of the sort, and nobody else has mentioned it. Might as well Flyspray it, I guess.
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Savanik
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Postby Savanik » Mon Sep 05, 2005 5:50 am

Sho wrote:Then I have no idea what's going on, but I've never noticed anything of the sort, and nobody else has mentioned it. Might as well Flyspray it, I guess.


Weird. :) I'll do some more research on it, too...

How do you flyspray something?

Sav
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Sho
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Postby Sho » Mon Sep 05, 2005 1:50 pm

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Savanik
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Postby Savanik » Mon Sep 05, 2005 7:24 pm

Okay, did some more poking into things, and apparently I was merely mistaken in which project I was working on - I was helping someone else out on a project that had repeates instead of doing an abandoned one. *chuckles at self*

However, I've still had the original problem, which was starting work on a project that someone had abandoned, partially completed, and having it go to 0% one hour later. So I suppose my original question remains:

Bug or feature? Don't want to go flyspraying something if that's how it's supposed to work. :)

Sav
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Sho
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Postby Sho » Mon Sep 05, 2005 8:32 pm

That's just a project with repeats. Start one for yourself and you'll see how that works.
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kinvoya
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Postby kinvoya » Mon Sep 05, 2005 8:41 pm

It probably goes to 0% so quickly because the project is set to get only one hours worth of the resource at a time. Some people think (or used to think, maybe) that this is the most efficient way to harvest or dig or whatever.
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Sho
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Postby Sho » Mon Sep 05, 2005 9:01 pm

It was the best way to get resources back when gathering speed was constant and well-determind (before tiredness, basically) - set your project size so you'd complete exactly one repeat per hour, and repeat it 100 times. Doesn't make sense any more.
wietse
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Postby wietse » Mon Sep 05, 2005 9:08 pm

i am still wondering why gathering projects even have to be 'projects'

it would be way easier just to work on gathering things and every hour something gets in your inventory. And when you stop working, well it stops... No projects to keep track off that way.

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