Tracking

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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griogal
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Tracking

Postby griogal » Wed Nov 26, 2003 11:19 pm

What about tracking?

It coiuld be done as a project, like breaking a lock. When successful you get the info of what happened the last couple of days.

Could be interesting for hunters, bounty hunters etc. or just for the fun of it.

In fact more a roleplaying thing than anything.
"America is the only country that went from barbarism to decadence without civilization in between. "
Oscar Wilde (1854 - 1900)
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Pirog
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Postby Pirog » Thu Nov 27, 2003 12:23 am

It's a good idea.
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Nick
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Postby Nick » Thu Nov 27, 2003 2:02 am

It woudl only be good if you could only see events like people leaving the location, or entering and leaving buildings perhaps?
swymir
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Postby swymir » Thu Nov 27, 2003 2:18 am

Or maybe things that have been picked up or dropped, but it wouldn't say who did all the things.
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Nick
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Postby Nick » Thu Nov 27, 2003 4:06 am

I dont think this would be good to implement until animals are able to be domesticated, and have more useful functions. Perhaps certain animals could track people based on their scent?
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JJ
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Postby JJ » Thu Nov 27, 2003 3:19 pm

but wouldnt adding scent take alot? but would be cool to have wolfs and other animals as a weapon :D hmmm maybe just see if you could see foot prints like which foot prints are fresher and such but maybe they would be alot of programing time hmm.....lol maybe hawks or falcons could be used for sky view?
"I think I am wearing a raccoon instead of a fur loin cloth!" O_O poor raccoon....
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Nick
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Postby Nick » Thu Nov 27, 2003 9:55 pm

I am just discussing the possibility. Personally, I think most of the ideas in this forum are just worth discussing, not worth putting in.
Meh
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Postby Meh » Fri Nov 28, 2003 1:46 am

Everything will go in at some point. :D
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Nick
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Postby Nick » Fri Nov 28, 2003 6:02 pm

In a perfect world, David. But unless Cantr gets one hell of a deal on a large server, not everything will be able to be implemented, and if so this game would have to become a pay2play.
swymir
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Postby swymir » Fri Nov 28, 2003 6:13 pm

Shhh. Don't say the P-Word.
Meh
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Postby Meh » Fri Nov 28, 2003 6:23 pm

No.

Equipment is getting cheaper and better all the time.

If the future feature that caused the limit to be reached was known than it would influence donations towards it.

Buy a sunlamp. Your depressing. :D
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Nick
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Postby Nick » Fri Nov 28, 2003 6:50 pm

:roll: I just think that we should concentrate on the real innovative ideas first, like babies, coin presses, new violence system (I like Chris' idea best), dynamic object naming, dynamic road and location naming, etc.

I dont own a sunlamp... but my room is in a basement, I could use some sun. :shock:

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