Communications

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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Misty
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Communications

Postby Misty » Thu Aug 11, 2005 10:38 am

I am loving Cantr, and play far more than my boyfriend or his dad or any of his dad's friends. And, in playing, I see that there are some high tech features available, like automobiles. If the resources are available, we can build us a car! *laughs*

But, there are no radios or telephones?

I think if we can build cars, we need to be able to have radios, phones, maybe even electricity.

People should be able to call between businesses, between homes and friends on the phone.

Law enforcement officers, when out pursuing criminals, should be able to radio ahead to the next town, or radio back to their own town.

If a town builds an electrical plant, and wires the town for power, we should be able to walk into the house and turn on the lights and sit on the couch and watch some tv. Or walk over to the capachino machine or coffee maker and make some coffee, or put some good ole scotch in the blender!

Yep... phones - radios - power :D
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Misty
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Postby Misty » Thu Aug 11, 2005 10:53 am

Oh, before someone says "well this would put other towns at a disadvantage who may not yet be able to build a power plant" orrrrr... "new spawns would constantly be disheartened if they landed in a town without a power plant, and there would be more suicides etc, because they will keep wanting to try to spawn into a town with power"

I think phones and radios and power plants would actually help build relationships between towns. A larger town with a power plant, could actually run wires to another town, and sell power to that other town, for a certain amount agreed upon between the two towns.

And of course, power plants could lead to water stations which could pump water throughout the towns, and towns could also run pipes to other towns and sell running water to them also.

Sound like fun?
:D :D :D
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Misty
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Postby Misty » Thu Aug 11, 2005 11:01 am

oh oh oh... wait ...

(sorry to take up so much room here! :oops: Ummm, also, building a power plant for a town should take a certain amount of time, so many days to build. Maybe the more townspeople who join the project, the quicker it gets done, just like with any project.

There would be jobs created for townspeople. Also, if the power plant degrades over time like tools do, then of course they would need workers to maintain them and keep them running smoothly.

:shock: Other buildings and facilities like hospitals, police stations, etc, could have to actively participate in getting wired up to the power plant. More projects, more jobs :o

Homes too, when they are built and completed, would then also have to actually hook into the system :D
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Kokunai
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Postby Kokunai » Thu Aug 11, 2005 11:11 am

The game is too slow paced to facilitate a more modern play style. Not enough people to fill an already over stretched economy. This just doesn't seem in the best interest for the game at the moment. Course, I could be wrong.
Misty
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Postby Misty » Thu Aug 11, 2005 11:17 am

Sorry, are you talking about an overstretched economy among game development, or amoung cantr towns?

Some towns are quite well off. Those that are not, well, if you want to breathe life into a town with economic woes, what do you do?

You create jobs, you build up, you put people to work.

Power plants, phone companies, communications buildings, water facilities, all of these are jobs and work and generate more jobs and more work and - money :D Stimulating the economy, just as it was taught in basic social studies :D
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Postby SekoETC » Thu Aug 11, 2005 11:32 am

Your project Talking on the phone would be likely to take a week or so. I sure hope you don't have to pay per minute! Ok seriously, this has been suggested many times and I don't want phones in Cantr, telegraph might be tolerable but no phones. It's bad enough we got cars but no way to use horses.
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Misty
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Postby Misty » Thu Aug 11, 2005 11:34 am

*laughs*

Exactly my point! We can build cars, but don't have simple phones and radio equipment? :wink:
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Snake_byte
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Postby Snake_byte » Thu Aug 11, 2005 3:27 pm

No Electricity!
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Antichrist_Online
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Postby Antichrist_Online » Thu Aug 11, 2005 4:20 pm

To put it simply. We have cars because they were easier to program. In anycase, telephones are alot more complex to build than most people relise. There's more electronics involved than the human interface there's routers which are highly complex. At the moment we don't have their primitive predeccesors:
Singal fire -> Semaphore-> Telegraph -> Telephone.
Lyden(sp?) jar -> Lemon/potato dry cell -> Sulpuric Wet cell -> Dry cell batteries.
Magnatite-> magnets-> hand dynamo-> Generator.

As you can see these are high end developments, when we haven't even go the primitive systems.
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Postby formerly known as hf » Thu Aug 11, 2005 4:42 pm

Radios
Telegraph/phones
Telephones
Telephones
Telegraphs (VERY old topic...)
Telegraphs
Power generator

Cantr has a very specific technology level - with no parallel to any time or place in the real world. Anything on a very large scale would be far beyond the abilities of Cantrians - even a town of 80 only has a small number of those charries actually active enough to run something on a large scale.
But, I would like to see some means of inter-town communication, by whatever means, I just guess it's not that easy to implement
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Snake_byte
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Postby Snake_byte » Thu Aug 11, 2005 6:04 pm

Need more committed postal workers or little messenger boys and girls...
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Schme
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Postby Schme » Thu Aug 11, 2005 7:04 pm

Some reference material on previous discussion. Last time it was suggested, it proved unpopular. Similar concepts, anyhow.

So not have to go over things, good points in here and suchlike.

http://www.cantr.net/forum/viewtopic.ph ... ght=#69986


Edit: Oh, you beat me too it.
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wichita
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Postby wichita » Fri Aug 12, 2005 3:55 am

Snake_byte wrote:Need more committed postal workers or little messenger boys and girls...


Yes! Play a postman, I highly recommend it. There are not enough of these services. I think the postal service helps make the politics of the KDS region as rich as they are. But then again...I might be biased. :wink:
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Misty
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Postby Misty » Fri Aug 12, 2005 10:11 am

Re: Snake_byte

No Electricity!


*smiles* YOU might like being stuck back in the caveman era, but that doesn't mean others want to be.

Electricity is a fact of life, a product of our constant growth and our evolving into bigger and better things - that's what people do 8)

If you want to remain stagnent, then journey to a small town where you can collect wood and bananas all day and sit under a tree when you're done. I on the other hand, prefer to walk home to my appartment after work, slip into the hot tub with a mixed drink out of the blender while listening to some soft music :D
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Postby Antichrist_Online » Fri Aug 12, 2005 12:23 pm

We've only had practical electricity for 200years. The knowledge of electricity is only about 300 years old. (Unless you believe the egyptian lightbulb theorists). In human development (A good few thousand years or more), this is a really recent discovery.
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