Skill Implementation
Moderators: Players Department, Public Relations Department
- Bowser
- Posts: 1201
- Joined: Thu Dec 04, 2003 8:55 pm
- Location: Washington, D.C.
-
west
- Posts: 4649
- Joined: Mon Aug 25, 2003 5:23 pm
-
ChillFreeze
- Posts: 26
- Joined: Sun Apr 17, 2005 1:04 am
- Contact:
- El_Skwidd
- Posts: 628
- Joined: Mon Jun 28, 2004 10:07 pm
- Location: Pittsburgh, PA
- kinvoya
- Posts: 1396
- Joined: Sun Mar 28, 2004 9:31 pm
- Location: The Wide, Wide World of Web
- Ahoyhoy
- Posts: 259
- Joined: Tue Jun 21, 2005 5:24 pm
- Nixit
- Posts: 2307
- Joined: Sun Nov 07, 2004 8:06 pm
- Location: Your imagination...
-
Snake_byte
- Posts: 2134
- Joined: Wed Apr 14, 2004 7:12 am
- Location: Quebec, Canada
Ahoyhoy wrote:So can you get better in a skill as you go on in the game? I know they don't want to make the skills favor players who have played for a while but I mean if a person is a hunter and hunts every day but sucks at it...eventually they should get better right?
The way I see it: In most projects there is a skill exp that you get when you work on it. Like if you are at first 'working awkwardly on gathering potatoes', you can keep working on potatoe projects to become better. Anything else also, I think.
- Genevieve
- Posts: 2114
- Joined: Mon Jul 14, 2003 5:31 pm
- Location: Palm Springs, CA
- Contact:
- Blackdeath
- Posts: 225
- Joined: Fri Dec 17, 2004 11:06 pm
- Location: Texas
- Contact:
-
Talapus
- Posts: 1452
- Joined: Thu Jun 02, 2005 9:05 pm
- Location: Montana
Return to “General Discussion”
Who is online
Users browsing this forum: No registered users and 1 guest

