Think you'd sneak that through while I was moaning about something else, Anthony?Anthony Roberts (2005-07-23) wrote:--------------------------------------------------------------------------------
I`d like to announce another change to gameplay. All shield protection values have been lowered. This is in hopes to aid balancing the violence system in game, which has hardly been used in the recent past due to a combination of tiredness, and object deteroriation. Please also be aware, that deteroriation is being investigated, and there should be some changes reported in the near future.
I have to say, I disagree with this. Totally and absolutely. Some of my characters only saved 11 percent with an iron shield before... and now? What? They'll save even less?
This seems like a pointless change...
EDIT: Colonel, you are just mean...
