Animal controll

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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yes or no, simple question

yes
10
83%
no
1
8%
whatever
1
8%
 
Total votes: 12
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Pie
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Animal controll

Postby Pie » Fri Jul 15, 2005 11:58 pm

so, your on a boat, and :shock: you see another island! you want to take some animals back on you'r boat, but you'r afrade to take them on your boat becous they might kill you. so, you put it in a cage.

Corrals. you can herd animals in, and they can't get out.

branding. you can brand a cow with a sertain sign to let people know that you oun it.
Last edited by Pie on Sat Jul 16, 2005 9:52 pm, edited 2 times in total.
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TatteredShoeLace
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Postby TatteredShoeLace » Sat Jul 16, 2005 1:46 am

Animals can't go on boats first off. And there are no containers on boats. And if you find a new island collecting animals isn't my first goal.
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Postby Sunni Daez » Sat Jul 16, 2005 2:26 am

Hey wouldn't a heavy populated area like Kwor or Siom need a couple of elephants stomping around...teach them how to chase grab n run newspawns!! :lol:
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Postby Pie » Sat Jul 16, 2005 3:09 am

TatteredShoeLace wrote:Animals can't go on boats first off. And there are no containers on boats. And if you find a new island collecting animals isn't my first goal.


yes, but this could be the beggining of containers on boats, and animals on boats.

it would be my secont thing to do. hey, if it has a pretty coat, ide like there to be more of them on the island i live on then that other one way over whatever. and also, if you bring a male and femail, theil reproduce making more coats to were.

Hey wouldn't a heavy populated area like Kwor or Siom need a couple of elephants stomping around...teach them how to chase grab n run newspawns!! :lol:


:lol:

that would work.
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Postby formerly known as hf » Sat Jul 16, 2005 11:37 am

*sighs* I can't help it - I know it's anal...
Branding? - seen this
moving animals - including onto boats - seen this

But yes, they are really good ideas nonetheless...

Maybe Kwor could build its own ark? And release it on 'Blackrock' Forest? ;)
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Postby wichita » Sat Jul 16, 2005 1:45 pm

:lol: Make Blackrock Forest look like 12 Monkeys after Brad Pitt's character managaes to pull off his Zoo break? That would be hilarious! :lol:
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Postby Pie » Sat Jul 16, 2005 9:56 pm

for the voting, its just for corrals and cages. branding, ile make another post with a voting thing for it.

so, how about this, in a corral, YOU CAN TRAIN ANIMALS! so now you can ride animals that you train, and its alot less expensive then a car.
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Postby Peter » Sun Jul 17, 2005 11:50 am

I was just thinking let me post training of animals. One of my chars really needs a dog... :) So I vote YES get me the dope :)
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Postby AoM » Wed Jul 20, 2005 9:25 pm

Well... I really would like to see some type of animal taming... I'd like a horse drawn carriage implemented. Or having a saddle tool and then using it on a horse to make a permanant "vehicle" with no lock on it. (But you need a saddle to ride, and the animal needs to be a "tame horse."
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Postby Nick » Wed Jul 20, 2005 10:04 pm

One word.

Roadmap.
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Postby Pie » Wed Jul 20, 2005 11:52 pm

well, the cage thing is a good idea.

its in the roadmap? cool. I WANT A WAR ELEPHAMT!
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Postby AoM » Wed Jul 20, 2005 11:53 pm

What is 'roadmap' refering to?
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Postby west » Thu Jul 21, 2005 12:52 am

Jos' "roadmap" for the future of cantr.
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Postby TatteredShoeLace » Thu Jul 21, 2005 1:46 am

The wiki listed grass as a resource....somewhere. I picture hay becoming a factor.
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Postby Pie » Thu Jul 21, 2005 2:10 am

And horses eat grass. why dont they put grass on the main islands? grass isn't a bad thing to put on the main islands. in fact, it would be a good thing.
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