build options

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

Moderators: Public Relations Department, Players Department, Programming Department, Game Mechanics (RD)

Initial Impressions of this Idea?

Good Idea
7
37%
Bad Idea
9
47%
I'm unsure, I'll see how the discussion goes
3
16%
 
Total votes: 19
User avatar
Solfius
Posts: 3144
Joined: Wed Jul 16, 2003 5:31 pm

build options

Postby Solfius » Sun Nov 23, 2003 6:01 pm

Here's an idea, to try and get around the near omniescence our characters have with regards to building things.

How about the option to build that item only shows up if you have some of the materials/tools you need to build it?

So, you wouldn't know how to build a trowel (in game terms: start the project) until you had some iron in your hands. And you wouldn't be able to start a project to build a room until you had a trowel and some stone in your inventory.

The option wouldn't show until you had the items you need.

In this way knowledge would need to be "discovered" and recorded, making the whole technology issue a bit more realistic seeming (can't have a brainwave about building that crossbow weapon until you actually know what steel is etc)
User avatar
new.vogue.nightmare
Posts: 1607
Joined: Fri Jul 25, 2003 8:55 am
Location: Right behind you. No, really.
Contact:

Postby new.vogue.nightmare » Sun Nov 23, 2003 9:13 pm

Or perhaps, something like, you don't know how to make a sledgehammer until you've seen a regular hammer, perhaps, or a crossbow could be inspired by seeing a regular bow, and some steel. It sounds like a pretty good idea. However, this might take an insane amount of programming.
Sicofonte wrote:SLURP, SLURP, SLURP...


<Kimidori> esperanto is sooooo sexy^^^^
User avatar
Solfius
Posts: 3144
Joined: Wed Jul 16, 2003 5:31 pm

Postby Solfius » Sun Nov 23, 2003 9:22 pm

That would be prefferable, something similar maybe, but this is the simpler option
User avatar
kroner
Posts: 1463
Joined: Sat Sep 27, 2003 4:39 pm
Location: new jersey...

Postby kroner » Sun Nov 23, 2003 9:33 pm

The only problem is that experienced players get an advantage. I mean, as much as you don't want to break the CR with your new character when you need an iron shield, are you going to use your ooc knowledge to go get iron, or intensionally never figure it out and be stuck forever without protection?
DOOM!
User avatar
creepyguyinblack
Posts: 680
Joined: Mon Jul 14, 2003 9:05 pm
Location: Seattle, WA
Contact:

Postby creepyguyinblack » Sun Nov 23, 2003 10:01 pm

Yes, I think its too late in the games history to try something like this. I mean there are already many cars around, and you want to make people think primitive again? Heh.
Meh
Posts: 2661
Joined: Wed Jul 16, 2003 10:13 pm
Location: Way away from TRUE staff abuse

Postby Meh » Sun Nov 23, 2003 10:38 pm

I forget where or who but someone mentioned that if skills someday get implemented this would be taken care of.

You would know what is required to build everthing you just wouldn't be very good at building the first one.

I know the components for sub machine gun but the first one might take awhile to get together. And even then I'd probally ask a unpopular neighboor to test it with me at a safe distance in case problems arose. BOOM.

Even if all characters suddenly became unfamiliar on how to build everthing, older character would have an advantage unless item decay was implemented first.
west
Posts: 4649
Joined: Mon Aug 25, 2003 5:23 pm

Postby west » Mon Nov 24, 2003 3:43 am

guns?
I'm not dead; I'm dormant.
Meh
Posts: 2661
Joined: Wed Jul 16, 2003 10:13 pm
Location: Way away from TRUE staff abuse

Postby Meh » Mon Nov 24, 2003 6:02 am

Not in the game. I didn't annotate with IC an IRL enough in the post. :)
west
Posts: 4649
Joined: Mon Aug 25, 2003 5:23 pm

Postby west » Mon Nov 24, 2003 7:25 am

but what about that pistol we were talking about earlier? how long ago was that?
I'm not dead; I'm dormant.
Meh
Posts: 2661
Joined: Wed Jul 16, 2003 10:13 pm
Location: Way away from TRUE staff abuse

Postby Meh » Mon Nov 24, 2003 7:58 am

When I was reading very old yahoo group posts, I belive it was about a year ago.

Someone removed it from the test area.
Someone else picked it up and didn't intend to use it.
Lots of OOC in the group chat on it and they OOC killed him when he came off the path.
Lots of arguing.
Sorry I missed it.

Return to “Suggestions”

Who is online

Users browsing this forum: Google [Bot], Majestic-12 [Bot] and 1 guest