Postby Phalynx » Sun Sep 10, 2006 9:02 am
Doesn't it come down to travel time really. It takes me four hours to travel from the middle of my country to the main cross channel port, two hours to cross by ferry, within a day I can be in at least three different countries speaking five languages, if I took the train several more.
I can appreciate that cantr has some bizarre combination of the stone age through to the industrial age and beyond technology so that walking is intentionally slow to make people build cars etc. But this is a game! Recent discussion was about nerfing (man I used your word!) travel times and making it harder. Travel should be easier and, I hate to say it, but there should be more regimes like Seatown Forest, where the govt controls the resources and therefore enforces trade. The added value of resources shouldnt come beacuse you have to spend ten days of gaming on an empty road but through interaction and even conflict.
I haven't seen the map, but if its so massive the answer is clear to me. Either air travel (as has already been suggested) or changes in the speed of boats, even the addition of a steam boat or a boat that requires an engine that can carry a lot of stuff and go very fast.
The SS Great Eastern could cross the atlantic in 15 days 60 years before the invention of the car, and it got a lot quicker, around 4 days about the same time as cars were starting to be mass produced.
So a big boat that can get anywhere within the cantr map within a year. Credit due to the explorers who are still needed to map the area, and their job should be made easier, but it's time for the steam age.
R.I.P:
Blake Stone, Jizz Bucket, Patterson Queasley, Billy Sherwood, Chavlet D'Arcy, Johnson.