
I didn't know I was
that good. XD
My RL (during marching season): marching during class two to three days a week (assuming we march an hour at a time, that's 2-3 hours), then another 5 hours per week for rehearsal, 6 in early season. Sometimes football games on Friday nights. During July and August, band camp four days a week for two weeks, and I'm not even counting the non-marching-band camps. All this in the Florida heat and humidity, while doing ultimate multitasking (trying to coordinate your foot timing, foot direction, foot technique, horn angle, finger movements, tongue movements, airstream, posture in general, remembering music, dynamics, trying not to run into other people, set coordinates, and body visuals, all trying to match with 80 other people who are on completely different spots on the field, and trying to make the form on the field look good not just at set but in between too, and don't get me started about when you have sheet music with you during all this; all this while watching the band director looking for any signs or signals and listening to him so that you can make one of a thousand adjustments). Shows are usually seven to ten minutes long (depending on a number of factors) each. Doing that multiple times subsequently each rehearsal.
If playing music in Cantr were like that, I could understand why you would want to add tiredness to playing music. I come home exhausted and usually go straight to bed after a shower, sometimes play Cantr in bed on my phone.
But music in Cantr, at least as I imagine it, is done at a standstill with none of the visual coordination. That means no exhaustive marching for eight to ten minutes straight at ridiculously high tempos. Just....mental, and getting that to transfer to your tongue, fingers, and air stream. Parades aren't even all that physically exhausting (albeit mentally because they're so tedious).
If I take my clarinet and I practice on it consistently for several hours one day, sitting on a chair in a practice room, then I could see where I might get tired. But that's several hours. If I play a short lick and that's it, I'm not going to get tired.
Point being: if realism is what you're going for here with this music suggestion, tiredness can't be applied to music unless you create a skill and projects for music, both of which I'm against because music is too diverse to be assigned to a single skill and I doubt anybody would use the projects for what would be a completely useless skill (on Cantr).