Pointing at objects
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- Pilot
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Pointing at objects
We should be able to point at some objects like machines and landmarks as we do with buildings, vehicles and roads.
- Dudel
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catpurr
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Snake_byte
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- Rebma
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I'm not sure what's wrong with saying *points at landmark/machine* ..But then again, this feature doesn't -hurt- anything, so I think it'd be neat to see.
For.
For.
kronos wrote:like a nice trim is totally fine. short, neat. I don't want to be fighting through the forests of fangorn and expecting treebeard to come and show me the way in
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Snake_byte
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- Rebma
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Snake_byte wrote:I think it may allow to be more specific without having to type it all out...?
I get the ability to point with people/towns since they're dynamic....this, I just wasn't sure, since machines don't use dynamic naming, rather it's already coded in as an object..
kronos wrote:like a nice trim is totally fine. short, neat. I don't want to be fighting through the forests of fangorn and expecting treebeard to come and show me the way in
- SekoETC
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- Rob Maule
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SekoETC wrote:What if there were for example two harvesters and you pointed at one and it only said you point at a harvester, when the point was to define which one?
It would be a lot better if you could "rename" machines like you can with buildings, giving it a name/description only you can see. But I can also imagine:
2813-7.15: You point at the second carrot harvester.
Clicking the link would either let you rename it to your tastes (if implemented) or straight to the page where you enter the length of the project.
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