Idriveayugo wrote:Why should people have to run inside a building every time a raid is coming?
Because that's the sensible thing to do.
People take shelter inside their buildings and jump out to hit the pirates. The pirates are stuck and exposed in the open trying to break half a dozen buildings, since valuable things usually will be behind a lock. So, once people are sheltered, the pirates are doomed and cannot stay a day out.
The only thing they can do is hide inside a cargo hold or a boat and expose themselves only to kill the people that didn't take shelter, then take their belongings, hoping that they aren't dragged to shelters too when they are weak enough.
If nobody stayed out, the pirates have nothing to do but gather whatever is in open buildings and part.
That's why with the current buildings and locks, piracy is or could be hard enough already.
Fact of the matter is, in real life if there was a group of 5 pirates coming in to raid a town and there were 20 people in the town and 10 of em were armed, the pirates would be fools to attack.
Magallanes attempted a sea raid on a savage population at the Philippines being 50 versus 1000. He trusted their superior weaponry and armors, tho he did several mistakes that it cost him the life, but shows what's considered often "balanced enough" if tactical factors are added into account.
Henry Morgan took and burned the fortified and militarized town of Panama, which had 1500 armed men, including cavalry, with only 100 tired pirates.
In Cantr, currently, sheltered armed men can fence off any equal or slightly superior amount of pirates.