Postby julie2 » Sun Feb 27, 2005 4:03 pm
I almost wish I hadn't added that afterthought. I was going to suggest something like a bulletin board, myself (didn't notice it had allready been suggested) but in a different thread, because I see it as something quite distinct from a bookcase, and it would play a different role in the game.
I don't see why a bulletin board should be encased in glass. Notices could be tacked on, pasted on. or-what-have you. They needn't even begin their life as notes; it all depends on how the programmers implement it.
We coud have a distinct item "notice" which would be different from a note, and not so easily moveable. Either way, I expect a that something like a "vandalism project" could be designed to make it wreckable. It just wouldn't be as quick and easy as note-theft.
I'd also like it to be possible for notices and signs to be attached to buildings, and maybe even to entrances (if that isn't too difficult to code).
You know: "Joe's Bar and Grill" (to replace redundant building names, if possible), "trespasses will be prosecuted" or "please feel free to come in and look around" . It should also be possible to put a bulletin board inside a given building, or room.
It would be very nice if notes could be copied without picking them up, but that might prove too much of a headache for the programming department, as it would require quite a fundamental change to the way things operate, now. (could you lot in the programming department please comment?). If so, I suppose we'll just have to settle for being able to choose between making something copyable and fixing it in place. Just having that much choice would be a big improvement.