Cantr Day 3000: Now & Then

General out-of-character discussion among players of Cantr II.

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YugoStrikesBack
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Re: Cantr Day 3000: Now & Then

Postby YugoStrikesBack » Sat Jun 19, 2010 7:23 pm

Cdls wrote:Combat needs to be redesigned, as well as health/death. We need wars, conflict and all these things to get both the simmers and rpers something to do.


Wars happen all the time in Cantr. If people actually bothered to learn about some of the towns I have chars in, they'd find there's a whole complex society just waiting to be understood.

I'm a player that actually encourages providing power to the newspawn though, and many players aren't, so I understand your pain. Maybe it comes from my American roots, but I'm all for equality, unlike many of my European/Australian class system counterparts. I think newspawns bring in new ideas and reinvigorate life into a town if you treat them right.

Certain backwards thinking people (the French, Germans, Australians, and some English) need to understand that a newspawn is not going to want to play in a town where they are stuck inside a building and forced to refine iron for you all day. Newspawns like to be outside and see the activity in towns, it gives them something to do and a sense of community.

So get to it everyone, quit complaining about how boring the game is and give newspawns a reason to want to join your community.
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YugoStrikesBack
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Re: Cantr Day 3000: Now & Then

Postby YugoStrikesBack » Sat Jun 19, 2010 7:27 pm

Doug R. wrote: In real life, wealth is power, but in the game, wealth just lies rotting in storage rooms. You may as well give your stuff away, because otherwise, it does you no good. If the game provided incentives to acquire wealth, we'd see much less altruism and more actual economics.


Hence my suggestion to incorporate benefits of eating a diversified diet into the game. If people gained benefits from eating foods that aren't as easy for a person not in a position of power to acquire, the person in power gains from their wealth.
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Addicted
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Re: Cantr Day 3000: Now & Then

Postby Addicted » Sun Jun 20, 2010 3:38 am

YugoStrikesBack wrote:
Cdls wrote:Combat needs to be redesigned, as well as health/death. We need wars, conflict and all these things to get both the simmers and rpers something to do.


Wars happen all the time in Cantr. If people actually bothered to learn about some of the towns I have chars in, they'd find there's a whole complex society just waiting to be understood.

I'm a player that actually encourages providing power to the newspawn though, and many players aren't, so I understand your pain. Maybe it comes from my American roots, but I'm all for equality, unlike many of my European/Australian class system counterparts. I think newspawns bring in new ideas and reinvigorate life into a town if you treat them right.

Certain backwards thinking people (the French, Germans, Australians, and some English) need to understand that a newspawn is not going to want to play in a town where they are stuck inside a building and forced to refine iron for you all day. Newspawns like to be outside and see the activity in towns, it gives them something to do and a sense of community.


So get to it everyone, quit complaining about how boring the game is and give newspawns a reason to want to join your community.


Whoa, I resent that.
Have you lived in Australia? Or any of the other countries?
Class system?
Backwards thinking people? - based on country of origin.
I think you make some pretty big generalisations. As an Aussie, I know you are wrong about me.

Besides, your encouragement, even though well intentioned, isn't effective. But we will cover that in-character!
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Cdls
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Re: Cantr Day 3000: Now & Then

Postby Cdls » Sun Jun 20, 2010 4:22 am

Addicted wrote:Whoa, I resent that.


Word of advice, read who the author of the post is.

He is the one and same who proposed that we include a "shake the bitch" function into Cantr. Sane people resent most of his posts.


That being said...I agree with a portion of what he did say there (regarding newspawns, not how backwards the French are). Wars though, no...there are not many of them at all. There always seems to be preparation for one that never seems to come (at least in areas I have been in) and any major fighting I have seen has been very small scale.
YugoStrikesBack
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Re: Cantr Day 3000: Now & Then

Postby YugoStrikesBack » Sun Jun 20, 2010 4:23 am

Many European countries and Australia still have a class-dominated social structure. While you may not realize it, Australia is actually a quite feudal country. Yes, it has a great human rights record, but your tax structure favors those in power an absurd amount and this is viewed as ok in your country. This structure stops new business from entering your economy and is a major reason why you all have had such high current account deficits the past 50 years. America was founded on the ideal that taxes need to be fair and charged in proportion to an individuals ability to pay. This system has proven itself to be successful and is a major reason why America had such a thriving economy.

You can argue that this ideal is disappearing in America, as can be seen by our massive trade deficits, however, the ideal that the government should pursue a tax policy that does not tax a person in proportion to their ability to pay has largely been only a recent phenomena. Most notably, during the George W. Bush administration, a president that owes a good deal of his presidency to Newscorp, owner of such wonderful news outlets such as Fox News. Coincidentally Newscorp is run by an Australian, Rupert Murdoch, an individual who thinks the United States should pursue a tax policy that emulates his wonderful class-dominated social structure in Australia.
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YugoStrikesBack
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Re: Cantr Day 3000: Now & Then

Postby YugoStrikesBack » Sun Jun 20, 2010 4:29 am

Cdls wrote:any major fighting I have seen has been very small scale.


Well I dunno where you are, but one of my characters is in an area that sees war all of the time.
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Surly
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Re: Cantr Day 3000: Now & Then

Postby Surly » Sun Jun 20, 2010 10:38 am

1. If vehicle fuel had been around before, the Black Atlas would never have been made.
2. The rest of the Black Atlas was lost due to the character limit on notes. The content of the note uses almost all of the available characters, so the rest was split into a second note and was consequently not copied and spread.

I also believe one of the maps is still externally hosted due to the arbitrary limits of image sizes.
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Money
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Re: Cantr Day 3000: Now & Then

Postby Money » Sun Jun 20, 2010 10:59 pm

I don't exactly see america as a great example of a stable economy, or equality right now. You could also argue that America's large gap between rich, and poor imposes a virtual class system, but thats off topic. I personally have to agree with empowering newspawns as suggested by Yugo. The best way to get people to stick around is to give them authority, and responsibility. This can lead to events of theft, and loss of life, but in the long run I think it will pay off.
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Ryaga
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Re: Cantr Day 3000: Now & Then

Postby Ryaga » Sun Jun 20, 2010 11:05 pm

Trickle down economics, it totally works.

I don't know what charts you've been reading, or facts whatever, but Yugo the UK and other countries with a socialist model rank first in the world in personal freedoms. Yea.
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CrashBlizz
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Re: Cantr Day 3000: Now & Then

Postby CrashBlizz » Mon Jun 21, 2010 2:50 am

Money wrote:This can lead to events of theft, and loss of life, but in the long run I think it will pay off.


Not if it's your life...
YugoStrikesBack
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Re: Cantr Day 3000: Now & Then

Postby YugoStrikesBack » Mon Jun 21, 2010 4:35 am

Ryaga and Money, I like how you guys did nothing to refute my argument. Furthermore, I already acknowledged what you all stated to counter me. In regards to personal freedom read my little sentence on human rights, in regards to America not being a stable economy right now, read my little part on the George W. Bush economy. It's only 2 paragraphs guys. C'mon.

I wish the message boards had the "shake a bitch" function.
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Ryaga
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Re: Cantr Day 3000: Now & Then

Postby Ryaga » Mon Jun 21, 2010 4:59 am

Yugo, capitalism favors those in power much more so than any tax law ever could.
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YugoStrikesBack
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Re: Cantr Day 3000: Now & Then

Postby YugoStrikesBack » Mon Jun 21, 2010 5:00 am

Ryaga wrote:Yugo, capitalism favors those in power much more so than any tax law ever could.


Crony capitalism. Look it up.
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DylPickle
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Re: Cantr Day 3000: Now & Then

Postby DylPickle » Mon Jun 21, 2010 5:42 am

*In walks the grinch* I was enjoying my lurking of this thread up until this. I'm sure you guys can bump your gently-hostile "debate" of non-cantr world economics over into the non-cantr related discussion forums eh? *goes back to his mountainous trash bin of a home*


To me, Cantr has been sort of stagnant for the past thousand days anyways. It really felt as if the core group of strategy-focused roleplayers disappeared, giving way to a new brand of players that are much more focused on relationship building, happiness, and playing around. Neither of these forms of RP is either right or wrong, and theoretically they aren't mutually exclusive, but in my experience it is quite hard to find places and characters with the right balance of both. Admittedly, I'm biased towards the strategy-civilization building side because I just find that to be more fun that goofing around on every log in. Then again, I like to goof around occasionally... But some places do it everyday and all day, and it makes me check my characters less and less. On the other hand, some places are serious to the point of all business or no talk, and that turns people away as well, especially those that play on the more "mushy" side (Sorry that my bias plays into my labeling :p )


Honestly, I think a world wipe with a bit of shuffling of resources would be awesome. The many additions in game mechanics and additions in resources have played a role in killing the large original isle (Hobbe-Cantr/Siom). That's just my opinion, though, but realistically a reset would piss too many people off and kill the game. make a second realm? :twisted:
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CrashBlizz
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Re: Cantr Day 3000: Now & Then

Postby CrashBlizz » Mon Jun 21, 2010 12:25 pm

DylPickle wrote:Honestly, I think a world wipe with a bit of shuffling of resources would be awesome. The many additions in game mechanics and additions in resources have played a role in killing the large original isle (Hobbe-Cantr/Siom). That's just my opinion, though, but realistically a reset would piss too many people off and kill the game. make a second realm? :twisted:


I'm all for.

*looks around for the sign in page for 'Cantr: The Second Coming'*

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