There should be a lock picking skill.
Answers this:
Why is it that no matter how long or how many locks I pick, I will never get better?
It can still be based on random outcome but the better YOU get the better your ODDS are of picking it.
It just makes sense.
Again about lock picking
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Snake_byte
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Just A Bill
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Since what we are really talking about is forcing the lock open and destroying it, the strenght skill/ability should be used. If we want a seperated skill and tools to open a lock without destroying it, than that would be a seperate skill, but I don't see much finesse in forcing a door with a crowbar.
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