Start off with some fun bits:
Eventgroups -- This targets specific event messages in the game (ie. radio chat, attacks, etc..)
The unknowns are due to me not coming across the specific event yet. Will update as I get the information!
Code: Select all
.eventgroup_1 = Attack against other Player
.eventgroup_2 = You are attacked
.eventgroup_3 = Other People Entering building
.eventgroup_4 = Other People Leaving Building
.eventgroup_5 = UNKNOWN
.eventgroup_6 = Project Related (Add/Completed)
.eventgroup_7 = UNKNOWN
.eventgroup_8 = Resources pulled to location
.eventgroup_9 = Radio Message
.eventgroup_10 = Eating Message
.eventgroup_11 = UNKNOWN
.eventgroup_12 = Player gives you note
.eventgroup_13 = UNKNOWN
.eventgroup_14 = Player giving you item
.eventgroup_15 = Player giving Player tools/weapon
.eventgroup_16 = Player giving you food
.eventgroup_17 = Player giving player resource
.eventgroup_18 = Vehicle movement/information (also ship travel sightings)
.eventgroup_19 = Player Storing item in container
.eventgroup_20 = Player taking item from container
.eventgroup_21 = Character Message | General chat
.eventgroup_22 = Character Whispers to other Character
.eventgroup_23 = Character whispers to you
.eventgroup_24 = You enter Building/Vehicle/Location
.eventgroup_25 = Dragging Player
.eventgroup_26 = You whisper to Character
.eventgroup_27 = Animal Action (Nonviolent?)
.eventgroup_28 = Pointing
.eventgroup_29 = UNKNOWN
.eventgroup_30 = Hunting
.eventgroup_31 = Object picked up/Dropped
.eventgroup_32 = Season Change Message