Resting Projects.
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- bnlphan
- Posts: 355
- Joined: Tue Sep 07, 2010 1:42 pm
Resting Projects.
I'm not sure if this is new with the recent addition of auto stopping participation on a project when leaving a room or area, but I have noticed if a character is resting and leaves a room then the resting project remains and the item is occupied. Not a big issue unless its a haystack and the character leaves or dies and the haystack is useless until the project is old enough to be cancelled? Maybe I am wrong on the dynamics of the game but if not I just wanted to bring it up so hopefully it could be corrected before someone has an issue with it in game.
Mastering the fine art of sleepworking
- Greek
- Programming Dept. Member/Translator-Polish
- Posts: 4726
- Joined: Mon Feb 13, 2006 5:41 pm
- Location: Kraków, Poland
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Re: Resting Projects.
Hello, impossibility to cancel resting project is an oversight. However it can be easily fixed by joining resting projects and canceling own participation in it. And that's what I suggest to do when you encounter the problem 

‘Never! Run before you walk! Fly before you crawl! Keep moving forward! You think we should try to get a decent mail service in the city. I think we should try to send letters anywhere in the world! Because if we fail, I’d rather fail really hugely’
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