Subduing characters

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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Rusalka
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Joined: Sun Mar 05, 2006 6:12 pm
Location: Gdansk, Poland
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Re: Subduing characters

Postby Rusalka » Fri Aug 13, 2010 2:39 pm

Rusalka wrote: Or we could even introduce some bandages etc. necessary for that. Then it would require a special project. Would make fights more interesting if sides were trying to take wounded somewhere safe and heal them, or not :)


Read the whole tread please ;)
Artur wrote:ja chce miec fabryke i czarnuchow w niej a nie dom z ogrodkiem kurna i nie zycze sobie zeby mnie ktos pouczal o graniu w cantr qrka

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