Towers
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- C4 Dark Saint
- Posts: 313
- Joined: Sat Mar 08, 2008 6:33 pm
- Location: East Haven, Connecticut
Towers
I'm sorry if this or something similar has already been suggested but I just thought it would be a good idea.
Adding Towers to Buildings.
Being able to have the otion to build a certain kind of extension. (could be made from wood, stone, bricks, ect) and be able to see every one outside and what they're doing. Also having a slight chance to over hear conversations that are spoken outloud. (not whispers)
In the tower there should be little room, say.. two, three people at max?
any suggestions and/or opinions are welcomed
Adding Towers to Buildings.
Being able to have the otion to build a certain kind of extension. (could be made from wood, stone, bricks, ect) and be able to see every one outside and what they're doing. Also having a slight chance to over hear conversations that are spoken outloud. (not whispers)
In the tower there should be little room, say.. two, three people at max?
any suggestions and/or opinions are welcomed
What is a hero in the eyes of today's world?
- Arenti
- Posts: 2814
- Joined: Mon Oct 22, 2007 11:31 am
- Location: The Netherlands
Re: Towers
LOL this suggestion seems to me that your evil char can better know whats going on outside when he is hiding inside.
There is no rule that says I can't post as much I want. I asked my lawyer.
-
mikki
- Posts: 3609
- Joined: Tue Oct 26, 2004 7:38 pm
- Location: don't you wish you knew
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Re: Towers
Arenti wrote:LOL this suggestion seems to me that your evil char can better know whats going on outside when he is hiding inside.
Haha.. I was thinking the same exact thing
- nateflory
- Posts: 586
- Joined: Tue Jan 17, 2006 5:54 pm
- Location: upstate, NY
Re: Towers
I was tempted to suggest a "Pavilion" or "Gazebo" type structure, which would allow you to hear things similar to being in a vehicle, but still count as a "building".
Then I realized the game-mechanics of such would pretty much make that the preferred style of building for ALL machines, and kill off the current style of building-location causing too many problems with possible exploiting of such.
Then I realized the game-mechanics of such would pretty much make that the preferred style of building for ALL machines, and kill off the current style of building-location causing too many problems with possible exploiting of such.
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"Nature may reach the same result in many ways." - Nikola Tesla
"Dare to be naïve". - "Unity is plural and, at minimum, is two." - Bucky Fuller
"Nature may reach the same result in many ways." - Nikola Tesla
"Dare to be naïve". - "Unity is plural and, at minimum, is two." - Bucky Fuller
- CrashBlizz
- Posts: 574
- Joined: Tue Oct 25, 2005 1:41 am
- Location: China
Re: Towers
Just find one of those nice places that are land locked and have a boat built in them. They're great for public executions 
- Doug R.
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Re: Towers
CrashBlizz wrote:Just find one of those nice places that are land locked and have a boat built in them. They're great for public executions
You haven't been able to do that for quite some time.
Hamsters is nice. ~Kaylee, Firefly
- CrashBlizz
- Posts: 574
- Joined: Tue Oct 25, 2005 1:41 am
- Location: China
Re: Towers
You can't do it anymore but there are still places with them.
- Arenti
- Posts: 2814
- Joined: Mon Oct 22, 2007 11:31 am
- Location: The Netherlands
Re: Towers
I don't like this suggestion. Though I would like very much towers to see people on the road and being able to shoot leaving thieves and such without having to step onto the road.
There is no rule that says I can't post as much I want. I asked my lawyer.
- C4 Dark Saint
- Posts: 313
- Joined: Sat Mar 08, 2008 6:33 pm
- Location: East Haven, Connecticut
Re: Towers
Yeah my past evil chars popped into mind while I was thinking about this, but It's handy in more then the "Hide and kill" tactic.
And sounds like you're trying to use that to counter act my chars
lol
And sounds like you're trying to use that to counter act my chars
Arenti wrote:I don't like this suggestion. Though I would like very much towers to see people on the road and being able to shoot leaving thieves and such without having to step onto the road.
What is a hero in the eyes of today's world?
- Arenti
- Posts: 2814
- Joined: Mon Oct 22, 2007 11:31 am
- Location: The Netherlands
Re: Towers
C4 Dark Saint wrote:Yeah my past evil chars popped into mind while I was thinking about this, but It's handy in more then the "Hide and kill" tactic.
And sounds like you're trying to use that to counter act my charslol
Arenti wrote:I don't like this suggestion. Though I would like very much towers to see people on the road and being able to shoot leaving thieves and such without having to step onto the road.
Not only yours
There is no rule that says I can't post as much I want. I asked my lawyer.
- C4 Dark Saint
- Posts: 313
- Joined: Sat Mar 08, 2008 6:33 pm
- Location: East Haven, Connecticut
Re: Towers
You know it wouldhave been fun, Rob popping up from a random tower, shooting people with his crossbow 
What is a hero in the eyes of today's world?
- Arenti
- Posts: 2814
- Joined: Mon Oct 22, 2007 11:31 am
- Location: The Netherlands
Re: Towers
C4 Dark Saint wrote:You know it would have been fun, Rob popping up from a random tower, shooting people with his crossbow
I rather liked how it did end.
There is no rule that says I can't post as much I want. I asked my lawyer.
- C4 Dark Saint
- Posts: 313
- Joined: Sat Mar 08, 2008 6:33 pm
- Location: East Haven, Connecticut
Re: Towers
It may sound strange enough, but I liked the ending.. only because it gave me a chance to take a break from cantr.
Besides I now have four people with the equivalent of roberts fighting skills and strength, so more trouble! just more planned out. lol. (btw sorry about going off topic)
Besides I now have four people with the equivalent of roberts fighting skills and strength, so more trouble! just more planned out. lol. (btw sorry about going off topic)
What is a hero in the eyes of today's world?
- Arenti
- Posts: 2814
- Joined: Mon Oct 22, 2007 11:31 am
- Location: The Netherlands
Re: Towers
If you tried playing a good char you wouldn't need this implemented. 
There is no rule that says I can't post as much I want. I asked my lawyer.
-
mikki
- Posts: 3609
- Joined: Tue Oct 26, 2004 7:38 pm
- Location: don't you wish you knew
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Re: Towers
Arenti wrote:If you tried playing a good char you wouldn't need this implemented.
Exactly..
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