Lockpicking Project
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- randognsac
- Posts: 351
- Joined: Fri Feb 05, 2010 6:56 pm
- Location: Sacramento, California, U.S.A.
Lockpicking Project
In Dhung, Crimson Scarab. The boat is long gone. It clutters the activity page. In my mind at least. I think I might have a little OCD. I can't cancel Project! Someone help me!
- SekoETC
- Posts: 15526
- Joined: Wed May 05, 2004 11:07 am
- Location: Finland
- Contact:
Re: Lockpicking Project
I think the policy is that those are left sitting around because if we deleted one by request, we'd have to start deleting all the irrelevant projects when someone asks and that would take a lot of time, while you can just ignore them. Maybe in the future there'll be a way people can cancel them themselves, or some way to tie damage to the lock so that lockpicking projects would become more like resting (in that they would always remain in 0% so they could be cancelled at any time).
Not-so-sad panda
- BZR
- Posts: 1483
- Joined: Wed Aug 02, 2006 5:44 pm
- Location: Poland
Re: Lockpicking Project
If I'm not wrong, working on it should cancel it
- Ronja Rotschopf
- Posts: 3540
- Joined: Tue Jul 22, 2008 7:04 pm
- Location: Leipzig - Germany
- Contact:
Re: Lockpicking Project
no, it doesn't cancel it. You would get a message that you don't have the right tools to work on this project, even if you have the right tools
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