Piscator wrote:We would have to have food classes first, so that every item of the class "carrot" (regardless of fresh or rotten) could be used in a carrot stew. I think we should have something like this anyway though, since it could simplify cooking immensely. (You wouldn't have to have thousands of of recipes if a stew would just require "vegetable".)
Food classes.
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catpurr
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Food classes.
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Only and ONLY if it shows the ingredients in the end. It pissed me off to no end with my cooking character how stew was stew, and you had no idea what ingredients were in it.
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Piscator wrote:Just because it's complex it doesn't mean it's a bad idea. We have a lengthy thread about it in the RD forum. I should try to find it.
Yeah, well lets look at what was disscussed there and continue it if need be. This is a duplicate suggestion then correct?
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