I know this will probably be rejected, as there seems to be a desire in this game to have a little happen automatically as possible, but since we already allow auto eating of regular food I thought I'd throw it out there.
I recently lost a character that was fairly important to me. He had plenty of healing food on hand, but unfortunately was faced with multiple attackers. On the first day of the attack, I was able to heal while the attacks were ongoing and keep myself alive.
The next day, I had to decide between real life obligations and sitting around a computer waiting for my character to be attacked, so I could heal him after each attack. Since your seeing this post, real life won out...
Cantr is advertised as a slow paced game, where you can log on once a day. Usually this is true...
I was thinking we could add a setting somewhere on the character "Auto Eat Healing Food" where if the player chooses to set it for that character, each time takes damage, he/she would automatically eat sufficient healing food to bring him/her to full health. Like normal eating, the bulkiest healing food should be consumed first.
Auto Eating of Healing Food
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JustABill
- Posts: 9
- Joined: Wed Feb 21, 2007 4:30 am
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JustABill
- Posts: 9
- Joined: Wed Feb 21, 2007 4:30 am
Please move above post
I didn't see the other thread about auto healing, could someone please move this post into that thread...
Thanks
Thanks
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