fictional past
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- new.vogue.nightmare
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fictional past
This is at least the second time I've seen this happen, this time it's in Blojt. Somebody starts talking about a place they by all rights shouldn't have even heard of and then start talking about their friends there, and when confronted about it they make up a prespawn history, with travellers or letters that never existed. Can there be more emphasis on this problem when referring to the CR? I have a feeling some people just don't understand it.
Sicofonte wrote:SLURP, SLURP, SLURP...
<Kimidori> esperanto is sooooo sexy^^^^
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I have a feeling people just cruise on in from the internet and start playing... which is par for the course on almost any game... maybe there should be some sort of new player alert system that interupts them while playing reminding them of the CR at random times, just so they at least have to understand it to some extent.
- new.vogue.nightmare
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If I remember correctly (but I probably don't) you are shown the basic rules of cantr when you start. Most people probably just blow past it. maybe you should have to answer a few questions about the key parts...nothing hard, but just to show that you read it. No added difficulty, but much smoother gameplay.
Sicofonte wrote:SLURP, SLURP, SLURP...
<Kimidori> esperanto is sooooo sexy^^^^
- Spider
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- Ecilope
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This brings up a question I've had for a while- is it okay to make up a past about your character if it has nothing to do with Cantr stuff? Like, one of my characters is a militant-minded woman because (she says) she had a tough childhood, and she learned military tactics that way.
A past helps me give my character more depth, and a starting place.
I was just wondering what everyone else thinks about when people do this with their characters?
A past helps me give my character more depth, and a starting place.
I was just wondering what everyone else thinks about when people do this with their characters?
- Becky
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What's wrong with having a fake past, though? I mean, as long as it doesn't have anything to do with the Cantr world, like knowing people and places. Our characters are supposedly spawning on their 20th birthday, right? And they already know how to do a ton of stuff. Walk and talk and collect food and build things. So why not give them a little background?
I mean, obviously you wouldn't want to do this once babies are introduced, but I think it makes sense right now.
I mean, obviously you wouldn't want to do this once babies are introduced, but I think it makes sense right now.
- Becky
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Taowyn of the Nossé has a wonderfully inventive imaginary past that he claims ended when he fell asleep and woke up in Drojf. I don't know if he's kept up with that story, but it was a great one back in the day.
It's possible to get to Seatown from Blojt, but I highly doubt anyone's done it. It'd take years.
It's possible to get to Seatown from Blojt, but I highly doubt anyone's done it. It'd take years.
I'm not dead; I'm dormant.
- new.vogue.nightmare
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- new.vogue.nightmare
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- new.vogue.nightmare
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Which is followed, at least in any town where my chars have power, with a "hack them into bite-size chunks" approach or more funly (yes i made that word up) a "lock them up and listen to their pitiful begging that usually ends in ooc pleas for death" method 

Sicofonte wrote:SLURP, SLURP, SLURP...
<Kimidori> esperanto is sooooo sexy^^^^
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