sickness is a good idea. Then we can have doctors to treat the sicknesses. And I've kind of been letting this idea bounce around in my head, maybe it's already been talked about: individual talents.
One person could have the gift of healing, one person could be a great artist, another a skilled laborer. That way you'd be more likely to seek out a specialist instead of just doing everything yourself. Like a doctor, for example. The way it is now, you can't really be a doctor. The demand is zero, anyone can collect healing foods.
I have no idea how that would be implemented or anything, it's just something I've been pondering. Maybe the current skill system that's being discussed and (theoretically) implemented, where a repeated action makes you more efficient in that action. Only there would have to be a new action, like "heal" someone, maybe first aid, specific ailments instead of just losing strength.
Anyway, I'm rambling. Don't mind me
