Auto-spit
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- Skulty
- Posts: 740
- Joined: Thu May 05, 2005 4:05 pm
- Location: Portugal
Auto-spit
Maybe this is due to the recent changes in the spit's code, but now when you start a meat grilling project you can't chose how much meat you want to use... instead, 150 grams are needed. The chosing screen just doesn't appear and 150 grams are chosen by default. Maybe this is suposed to be this way, but why? 
- N-Aldwitch
- Posts: 1771
- Joined: Thu Mar 16, 2006 1:48 am
- Contact:
..Err it's always been like this.. Well, for the past 2 years at least, which is enough to be 'always'..
Nakranoth's "evil" character says:
"Thief! That's terrible! *shakes his head* That would hurt people's feeling if I did that."
http://www.sylorn.com - Free MMORPG in development.. need help.
"Thief! That's terrible! *shakes his head* That would hurt people's feeling if I did that."
http://www.sylorn.com - Free MMORPG in development.. need help.
- wichita
- Administrator Emeritus
- Posts: 4427
- Joined: Mon Jan 17, 2005 6:46 pm
- Location: Suomessa!
- Skulty
- Posts: 740
- Joined: Thu May 05, 2005 4:05 pm
- Location: Portugal
- N-Aldwitch
- Posts: 1771
- Joined: Thu Mar 16, 2006 1:48 am
- Contact:
That's the equaliser.
You can either sacrifice having to log in constantly to put new meat on, or you can just work on a large smoking project.
edit: and keep in mind this is like asking why a crossbow does more damage than a sabre.
You can either sacrifice having to log in constantly to put new meat on, or you can just work on a large smoking project.
edit: and keep in mind this is like asking why a crossbow does more damage than a sabre.
Nakranoth's "evil" character says:
"Thief! That's terrible! *shakes his head* That would hurt people's feeling if I did that."
http://www.sylorn.com - Free MMORPG in development.. need help.
"Thief! That's terrible! *shakes his head* That would hurt people's feeling if I did that."
http://www.sylorn.com - Free MMORPG in development.. need help.
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