wojd wrote:1. Definitions: what is an 'organization' - is this governement or country or maybe business company?
Yeah, all of those ... Any group of people working together. Well, not 'country', but yes, 'govt' and 'company' are definitely organisations.
wojd wrote:2. What about existing chars - which are from begining in one organization or place (common situation in old cities in our zone)? Early CR interprertation was less restrictive...
No, it wasn't less restrictive when the Polish region started

... Usually the best advice is to find a good roleplaying excuse to have one character move out of the organization. Also, if it concerns a very good roleplayer, and there is no reason to doubt legitimate play, then it is not by definition bad or disallowed. But all suspicion needs to be removed then, somehow.
wojd wrote:3. What is more important CR or RP? In eg. if 2 chars of same player have RP oportunity to make trade inm one place - should they trade or not if no one is intersted in this trade...
RP is more important, but sometimes has to suffer for the CR anyway. Best is to inform the PD, and minimize how often this happens, and make sure it is fair. A good idea, for example, is to publicly offer the goods, wait at least a day whether other players make better offers, and then when you allowed clearly all others people in the town to make an offer, but your other char is the only one interested, it is a fair transaction. Just play intelligently so that you avoid any suspicion of unfair play and give as much opportunity as possible for other chars to get the goods instead of yours, if you know what I mean.
wojd wrote:4. Should chars flee when to city coming another char of same player even if this will be also usage od OOC knowledge?

It can be done much more subtle

... And two in one city is generally accepted anyway. But we have had circumstances with three or four of one player in a town without any problems (they didn't deal with each other, didn't cooperate, etc.). It's very annoying to play, actually, having multiple chars in one loc.
wojd wrote:5. Information freedom - some people want to talk and write about game at own websites and have own forums - we try to fight witch such ideas - but many people hate any censorship...
Well, in-game information should really be spread more in-game than out-of-game. I mean, I also really like to discuss in-game things and sometimes it's fine, but you should be careful. I don't think we have a 100% strict rule here, except for the 4-day-rule.
wojd wrote:6. Some people ask to liberalise CR and emphasize RP'ing...
Yeah, I'm one of them

... But it's not always possible.
wojd wrote:7. Most people asking about more Polish staff in PD.
That is becoming a very urgent problem, but finding staff, training them, etc. takes time and is a difficult process. But good Polish players should apply, definitely

...
wojd wrote:8. Some people talk about OOC knowledge and usage of it in game... If someone know location of island OOC but he was plan to sail in such direction before - what he should do?

Impossible to answer

... Avoid any suspicion, basically. This is why we don't want to much information to spread, because it makes it very difficult to play fairly.
wojd wrote:And many other problems - more specific for PZ.
Like?
