Cantr Time Problems (slow, minutes not resetting, etc).

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wadko
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby wadko » Thu Jul 05, 2012 10:06 am

It looks not alright to me.
The time stopped at 6:30. The seconds flow, but after reload the time is again 6:30. On event pages, all events have the same time (6:30).
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freiana
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Location: Delft, the Netherlands

Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby freiana » Thu Jul 05, 2012 10:07 am

Same for me... I thought it was right at first, too, seconds are ticking, minutes are not :|
Don't remember where I was - I realized life was a game - The more seriously I took things - The harder the rules became
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EchoMan
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby EchoMan » Thu Jul 05, 2012 10:25 am

Thanks for noticing. It is fixed now.
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Black Canyon
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby Black Canyon » Sun Jul 29, 2012 5:38 am

Is there a hunting reset problem, by any chance?
“Now and then we had the hope that if we lived and were good, God would permit us to be pirates.”

― Mark Twain
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Snickie
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby Snickie » Sun Jul 29, 2012 7:28 pm

Are you noticing a hunting reset problem?
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Black Canyon
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby Black Canyon » Sun Jul 29, 2012 7:50 pm

Yesterday it seemed so, yes. It did finally reset, so I'll keep an eye on it.
“Now and then we had the hope that if we lived and were good, God would permit us to be pirates.”

― Mark Twain
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Doug R.
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby Doug R. » Sun Aug 12, 2012 6:52 pm

The last week or so, lag has been noticeable.
Hamsters is nice. ~Kaylee, Firefly
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Black Canyon
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby Black Canyon » Sun Aug 12, 2012 10:30 pm

For me the lag has been extra super terrible today.
“Now and then we had the hope that if we lived and were good, God would permit us to be pirates.”

― Mark Twain
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Doug R.
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby Doug R. » Sun Aug 12, 2012 11:28 pm

Yeah, giving me flashbacks to 5 years ago when I could do other things between page loads.
Hamsters is nice. ~Kaylee, Firefly
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freiana
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby freiana » Tue Aug 14, 2012 9:25 am

Same problem as earlier on; seconds are ticking but minutes are not...
Don't remember where I was - I realized life was a game - The more seriously I took things - The harder the rules became
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EchoMan
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Location: Stockholm, Sweden

Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby EchoMan » Tue Aug 14, 2012 10:14 am

We had a database failure today. Investigation is ongoing to see if we can repair some corrupt tables or if we need to restore from backup. We will let you know as soon as we find something out.
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EchoMan
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby EchoMan » Tue Aug 14, 2012 10:32 am

I have repaired a crashed table. Please report anything strange happening with objects (raws, tools, weapons, notes etc) as soon as possible in this topic. Thanks!

The game might be locked again without prior notice if we find more errors.
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freiana
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby freiana » Tue Aug 14, 2012 10:40 am

I think all notes have been blanked out... At least that's what it looks like for my chars =/
Don't remember where I was - I realized life was a game - The more seriously I took things - The harder the rules became
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EchoMan
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby EchoMan » Tue Aug 14, 2012 10:42 am

Ok, I'll have a look. Thanks for reporting.
Proeme
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby Proeme » Tue Aug 14, 2012 10:45 am

in Curry (Morn Hills North) all notes are empty now. This wasn't the case before the crash.

Furthermore: my character (Carlo Goededatig) speaks Polish (i guess), which i never let him do.
The dutch text he spoke to Fred is disappeared.


And now the game is closed so i can't check if this similar things happened with other characters.

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