Suicide (Button/Pill/Mechanism/Etc)

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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Peanut
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Postby Peanut » Fri May 27, 2005 7:24 am

Ditto here.

My char thinks the subject is a bit bonkers in the head and needs to be forced feed.
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PRUT
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Postby PRUT » Mon Jun 06, 2005 9:08 am

I think is quite hard to commite a suicide - even physically.

I suggest "suicide project" wit tool (for example: knife or sword or others)
But is it a good exemplar for childreen playing Cantr?
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Surly
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Postby Surly » Mon Jun 06, 2005 9:31 am

PRUT wrote:I think is quite hard to commite a suicide - even physically.
Not if you know what you're doing... but I suppose the reason it is hard is because very few people will be totally rational when they decide to take their own life... :?
Formerly known as "The Surly Cantrian"
Former CD chair, former MD chair, former RD member, former Personnel Officer, former GAB member.
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PRUT
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Postby PRUT » Mon Jun 06, 2005 10:26 am

Not if you know what you're doing...


Really?

Try to commit a suicide with no high thing to fall, no tool, no poison.
Just use your hands and imagination ;-)

Are You going to put the finger into Your eye? :lol:
Cookie
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Postby Cookie » Mon Jun 06, 2005 10:36 am

People have slit there rists with there fingernails you know. oR bit them.
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star
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Suicide Button

Postby star » Sat Jan 14, 2006 5:43 pm

Why not have the ability to kill off your own characters one at a time but then limit how often you can create a new character. This would eliminate the crazed suicidal newspawn syndrome and still prevent people from creating characters and killing them in oder to get one at a certain desired location.
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wulf
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Postby wulf » Sat Jan 14, 2006 6:20 pm

I like that idea.

Wulf
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Sunni Daez
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Postby Sunni Daez » Sat Jan 14, 2006 6:21 pm

I don't think that is a good idea at all..... That 'limit' would punish those who don't commit suicide... If you don't like where your charri spawns... to bad... make the best of it, or let them starve... theres your limit...
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star
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Postby star » Sat Jan 14, 2006 6:52 pm

That would be fine if that's what happens but it doesn't work like that. People spawn, don't like it and then run amuck. Players get frustrated and just kill such charries (sometimes). This (IMHO) has the opinion of "cheapening" life in the world of Cantr.

As for penalizing...why? Should a brand new player create 15 characters right away? Do experienced players create new charries all the time?
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Sunni Daez
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Postby Sunni Daez » Sat Jan 14, 2006 7:00 pm

You can't make 15 charris all at once... Only one per day after the account is started.....and if IG people locked these charris up rather than kill them,,,, it would be an IG solution..
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Pieter de Groote
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Postby Pieter de Groote » Sat Jan 14, 2006 7:35 pm

A suicide should result in an occupied slot in your character list for a certain amount of time. (maybe a month?)

I think suicide is a much way better to let a player get rid of a character than the usual starvation. What's the purpose of all those zombies in town?

That way, suicide will not allow the player to create a new character.
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SekoETC
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Postby SekoETC » Sat Jan 14, 2006 8:06 pm

How about creating IG ways of killing your character without having to fall into the unrealistic heart attack in the early 20's. Throwing yourself on a sharp object, or down a cliff, or cutting your wrists with a bone knife, or on coastal regions to go underwater and hold your breath. Nothing would be idiot proof, there might be things like chickening out, or in the slower forms of death, someone coming to rescue. Ok.... we would have a bunch of tortured teen spirits fishing attention with suicide attempts, just like in real life...
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Hellzon
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Postby Hellzon » Sat Jan 14, 2006 9:39 pm

Hey, I like that! Something that takes time, so you don't run the risk of misclicking (like the risk before unregistering required verification) and killing a char you want to keep. :)
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swymir
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Postby swymir » Sat Jan 14, 2006 9:42 pm

I always said that death should have a penalty, but any type of death, not just suicide. A month is a little unrealistic, but a week would make me happy. That way, if someone spawns where they don't like. It would be best to just walk to another location instead of getting themselves killed.
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tiddy ogg
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Postby tiddy ogg » Sat Jan 14, 2006 10:03 pm

Anyone who's a proper player won't let/cause their char to die... seems like there's a hell of a lot of poor players.

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