BlueNine wrote:Also, throwing another idea into the pot, if I understand the current spawning rules then newspawns are created with the "genes" of 2 current characters in a location...a possible solution could be to inform the newspawn of which chars were used to decide his/her skills etc "There are 34 projects etc. You have the genes of CHARX and CHARY" and also inform the 2 characters "you notice a man in his twenties you have not seen before, he has your genes" (that line might need some work) that way the "gene contributers" and newspawn could decide if they're going to RP the connection or not
Also aware that this would create newspawns of couples that aren't "couples" but im sure they could come to an agreement of "you want to take care of this one or shall I have him/her?"
But if this is random selection, wouldn't that be kind of bad? What if a guy/woman had two kids with different mothers/fathers. It's not like this reflects on their personality, so you could be the nicest and most moral person, but you are sleeping around?