Suggestion for an upgrade on locks
Moderators: Public Relations Department, Players Department, Programming Department, Game Mechanics (RD)
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- Posts: 20
- Joined: Tue Aug 02, 2005 9:09 am
Sorry to bring this back to life. But it is interesting. A simple die roll would prolly be the easiest to program as you have functions for random numbers in most programming languages all the way back to QBasic. You just set a parameter. See how the players take to gambling then other additions could be made to allow more in depth games.
- Anthony Roberts
- Posts: 2578
- Joined: Mon Feb 02, 2004 11:45 pm
- Location: Chatham, Ontario, Canada
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