Towers
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- C4 Dark Saint
- Posts: 313
- Joined: Sat Mar 08, 2008 6:33 pm
- Location: East Haven, Connecticut
Re: Towers
I do play good chars, those who can't fight are good. 
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- Ryaga
- Posts: 502
- Joined: Sat Jun 13, 2009 2:43 am
Re: Towers
I like this suggestion, though if you can see out people should be able to shoot in with bows.

- Arenti
- Posts: 2814
- Joined: Mon Oct 22, 2007 11:31 am
- Location: The Netherlands
Re: Towers
If you implement this you should also do something to give the people outside a better chance as people inside already have the advantage.
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Illidan
- Posts: 301
- Joined: Wed Oct 22, 2008 10:51 pm
Re: Towers
Lets build castles and start siege wars!
- C4 Dark Saint
- Posts: 313
- Joined: Sat Mar 08, 2008 6:33 pm
- Location: East Haven, Connecticut
Re: Towers
maybe have the possibility to construct a lader outside of the tower and then being able to climb into it? I'm sure that idea can be fixed up and tweaked.
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- Cdls
- Posts: 4204
- Joined: Sat May 14, 2005 7:09 pm
Re: Towers
Instead of towers being used for this function, why can't we just use windows? Once a 'window' has been built into the main room (the one just outside town) you would be given the ability to see people outside, as well as be given a chance to overhear conversations.
As for towers themselves, if they allowed for the shooting of runaway thieves, then I am certainly on board for that!
As for towers themselves, if they allowed for the shooting of runaway thieves, then I am certainly on board for that!
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Illidan
- Posts: 301
- Joined: Wed Oct 22, 2008 10:51 pm
Re: Towers
To implement towers we need to "segregate" the ranged weapons and the meelee weapons, this would be great but may be difficult to do.
With the weapons divided in theses two categories, we could only use "ranged" inside the towers to attack outside, this would apply to attacks while traveling.
With the weapons divided in theses two categories, we could only use "ranged" inside the towers to attack outside, this would apply to attacks while traveling.
- CrashBlizz
- Posts: 574
- Joined: Tue Oct 25, 2005 1:41 am
- Location: China
Re: Towers
Illidan wrote:To implement towers we need to "segregate" the ranged weapons and the meelee weapons, this would be great but may be difficult to do.
With the weapons divided in theses two categories, we could only use "ranged" inside the towers to attack outside, this would apply to attacks while traveling.
If you wanted to do that then you'd need to either lower the attack of the crossbow (and probably the rest of the bows too) or make a more powerful melee weapon (I pick katana). Otherwise crossbows would be way so strong and there'd be no reason for anybody to bother with weapons that aren't bows
- Doug R.
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