swimming

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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Peanut
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Postby Peanut » Mon May 18, 2009 12:42 pm

Hmm. I think excercising should only be possible with machinery or equipment. (Iron dumbbell, Standing bycicle, hindernis course, etc)

I'd persume it would be easier to implement as well. As you can just combine elements from the resting code (ammount of tiredness gained/lost) with the skill/stat gain code from working on a machine.
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Piscator
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Postby Piscator » Mon May 18, 2009 12:48 pm

Doug R. wrote:I actually like the suggestion, although it would have to increment strength slowly. Otherwise, people would just spend the first two years of their lives exercising to max out their strength. This would fit in nicely with my ideas for skill atrophy.


Which skills are you actually able to max out in two years anyway? It shouldn't work (much) faster than training other skills. One category per decade perhaps.
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Doug R.
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Postby Doug R. » Mon May 18, 2009 12:48 pm

You could make the equipment portable, like a bucket (or don't those portable things count as machines?). It could just be generic, called "exercise equipment," which would allow people to role play anything they want.
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snm2001
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Postby snm2001 » Tue May 19, 2009 6:46 am

I finally figured out what I was getting at when I started this ball rolling.. its not the action that I was worried about but the location. If someone is in the water.. thats what I wanted to have. like if someone is in a vehicle. it doesnt have to say swimming.. just in the water
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Doug R.
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Postby Doug R. » Tue May 19, 2009 1:22 pm

I don't think that would work. I mean, you could have a project called "In the water," (like "resting")but your character couldn't actually be in the water.
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Illidan
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Postby Illidan » Tue May 19, 2009 3:04 pm

you can roleplay it without have a project for it =/
Drael
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Postby Drael » Wed May 20, 2009 7:47 am

you can roleplay it without have a project for it =/


You can roleplay having a computer, logging on to cantr and playing cantr!

:)

Wouldnt be much fun though, unless youve got an overactive imagination.

Cantr is not a freeform roleplaying game, its a rules based game. People often say "just RP it", but that really isnt the spirit of the game to RP everything IMO. Rules make it more interesting, it imposes limits and can create realism.

Swimming could be good for reaching pirates while after they undock, or even swimming across a lake. It could also be used maybe to escape from a boat?

I dont think we need anything else that adds strength though, theres already hunting and fighting.
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Doug R.
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Postby Doug R. » Wed May 20, 2009 1:53 pm

The problem with this is that you'd have to make water a location, or turn charries into boats, which is currently impossible with the current configuration of the game. This would be possible once free-roaming was implemented, which it probably never will be.
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Postby Piscator » Wed May 20, 2009 2:09 pm

Well, we could create a boat called "swim suit", couldn't we?
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Armulus Satchula
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Postby Armulus Satchula » Wed May 20, 2009 2:26 pm

Piscator wrote:Well, we could create a boat called "swim suit", couldn't we?


And I dock my wooden swiming suit to town.

It would be nice to have more way to increase strength though.
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chase02
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Postby chase02 » Wed May 20, 2009 3:11 pm

Piscator wrote:Well, we could create a boat called "swim suit", couldn't we?


Yeah.. just name your boat that and we can close the topic! :)
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Postby Piscator » Wed May 20, 2009 3:31 pm

Well, I meant, let's implement the new boat type "swim suit" (made from rubber), but it would work this way too, I assume. :lol:
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Doug R.
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Postby Doug R. » Wed May 20, 2009 4:46 pm

Unfortunately, doing that would not enable the character to interact with anyone on shore, which I think was one of the main ideas of the suggestion. Also, the location would then get littered with unused swimsuits. The roleplay would be...awkward.

I still think a swimming project that increases strength would be good. The infrastructure's already there to support it, we'd just need to make an appropriate device to run it. (kick-board, snorkel, etc). Of course, then you could swim anywhere, not just on the shore.
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chase02
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Postby chase02 » Wed May 20, 2009 9:49 pm

Doug R. wrote:Unfortunately, doing that would not enable the character to interact with anyone on shore, which I think was one of the main ideas of the suggestion. Also, the location would then get littered with unused swimsuits. The roleplay would be...awkward.


Unless you left it docked to shore? You could just RP being in the shallows then.. lol.. I can just imagine rocking up to a location and finding swimsuits 1 - 100 abandoned there. You could make them as dinghy's or whatever else can only fit one person :P Yeah, it isn't really going to work.. but cute idea anyway.

Doug R. wrote:I still think a swimming project that increases strength would be good. The infrastructure's already there to support it, we'd just need to make an appropriate device to run it. (kick-board, snorkel, etc). Of course, then you could swim anywhere, not just on the shore.


So you could swim the great Cantr channel (slowly I guess) in theory if implemented and come out looking like the hulk? I like it.

Side note: I wish this forum had multiquote :(
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Xervicx
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Postby Xervicx » Sun Jun 07, 2009 9:09 pm

Seriously? Swimming? I can see it as an excercise thing, but where would one swim? Wouldn't they be moving somewhere? And if so, they'd die at sea because you'd get tired and drown way to quickly. Maybe if they had rivers or other small bodies of water in Cantr.

Or a swimming pool option.
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