Things that annoy or puzzle you about Cantr

General out-of-character discussion among players of Cantr II.

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Bmot
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Re: Things that annoy or puzzle you about Cantr

Postby Bmot » Mon Aug 18, 2014 4:33 pm

Why is, according to the build menu, the haystack a machine for food preparation? :?
Richard Dawkins wrote:We privileged few, who won the lottery of birth against all odds, how dare we whine at our inevitable return to that prior state from which the vast majority have never stirred?
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Cdls
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Re: Things that annoy or puzzle you about Cantr

Postby Cdls » Mon Aug 18, 2014 4:33 pm

Because animals eat hay.
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Bmot
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Re: Things that annoy or puzzle you about Cantr

Postby Bmot » Mon Aug 18, 2014 4:39 pm

Then why isn't the pot still a machine for food prep?
Richard Dawkins wrote:We privileged few, who won the lottery of birth against all odds, how dare we whine at our inevitable return to that prior state from which the vast majority have never stirred?
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Re: Things that annoy or puzzle you about Cantr

Postby Reaction » Mon Aug 18, 2014 4:45 pm

Pot stills are too awesome to be grouped with hay stacks, according to two of my characters.

Customized clothes don't show descriptions on dead bodies. Irksome.
Last edited by Reaction on Mon Aug 18, 2014 4:51 pm, edited 1 time in total.
Mitch79
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Re: Things that annoy or puzzle you about Cantr

Postby Mitch79 » Mon Aug 18, 2014 4:48 pm

bnlphan wrote:I know some dont like the voilence in the game but I agree with Doug that some is needed. I would love a full out war between Islands (or language groups). I currently have two charries that could very easily turn "evil" but I'm not forcing it. But if something else happens to cause it so be it. I also have a third that is going to cause trouble but he is young and you can't do much with bone and a stack of potatoes :)


Conflict......Just remember, you guys asked for it....
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Cdls
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Re: Things that annoy or puzzle you about Cantr

Postby Cdls » Mon Aug 18, 2014 4:57 pm

Mitch79 wrote:Conflict......Just remember, you guys asked for it....


This is what I have been saying as well! When the lovely little carebear characters become bloody morsels feeding X or Y's hunger for death...just come back and reread those wishes.

Nom Nom Nom.
Mitch79
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Re: Things that annoy or puzzle you about Cantr

Postby Mitch79 » Mon Aug 18, 2014 5:01 pm

LOL Yes, but death doesn't always have to be involved with conflict and evil plans. :twisted:
My quiet little sleepy ones that have been just waiting for me to clear out my list enough to start putting focus on them...are waking up. My list is at 8 and will be back down to 6 soon. And in the meantime, I have a few troublemakers out to have some fun and more time to focus on them with the shorter character list.
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Bmot
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Re: Things that annoy or puzzle you about Cantr

Postby Bmot » Mon Aug 18, 2014 5:14 pm

Reaction wrote:Customized clothes don't show descriptions on dead bodies. Irksome.


I did suggest that they should show descriptions, quickly, go vote for it ;) viewtopic.php?f=90&t=26241
Richard Dawkins wrote:We privileged few, who won the lottery of birth against all odds, how dare we whine at our inevitable return to that prior state from which the vast majority have never stirred?
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Re: Things that annoy or puzzle you about Cantr

Postby Reaction » Mon Aug 18, 2014 5:27 pm

Bmot wrote:
Reaction wrote:Customized clothes don't show descriptions on dead bodies. Irksome.


I did suggest that they should show descriptions, quickly, go vote for it ;) viewtopic.php?f=90&t=26241

Done, still irked.
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Otherside
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Re: Things that annoy or puzzle you about Cantr

Postby Otherside » Wed Aug 27, 2014 6:51 pm

I am just taking out my inept sailing skills on this thread, damnit.

...stops to avoid hitting a coast.

Shouldn't it be THE coast? Hmm? Hmm? :evil: :shock:
You speak in every curling wave and sing in every violent breeze.
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SekoETC
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Re: Things that annoy or puzzle you about Cantr

Postby SekoETC » Wed Aug 27, 2014 8:01 pm

I came to realize that I don't know all of my characters because I have so many. In the past I could feel what my characters feel, at least for most of them, and knew how they would react in different situations, but some of my younger ones don't have enough of a personality to be a proper person. Also some of them developed in directions I wasn't expecting, like one of my young ones is sort of annoying/insensitve and tends to question a lot of things, while my youngest one has turned into a bit of a coward, even though he has good fight stats. Maybe it's because he's not aware of those stats because I found out about them by having him try to drag himself.
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SumBum
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Re: Things that annoy or puzzle you about Cantr

Postby SumBum » Wed Aug 27, 2014 9:59 pm

Otherside wrote:I am just taking out my inept sailing skills on this thread, damnit.

...stops to avoid hitting a coast.

Shouldn't it be THE coast? Hmm? Hmm? :evil: :shock:


Does all of Cantr world have only one coast? :P
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Re: Things that annoy or puzzle you about Cantr

Postby Slowness_Incarnate » Thu Aug 28, 2014 2:44 am

I have sailed between two coasts before. It was a very narrow passage. :P
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Otherside
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Re: Things that annoy or puzzle you about Cantr

Postby Otherside » Thu Aug 28, 2014 5:45 am

If I'm crashing into it, that is the only coast I'm bothered about! I know it makes sense logically but it's bad English. When are you ever within crashing distance of two different coasts?

Oh, and can I just say... meh. :mrgreen:
You speak in every curling wave and sing in every violent breeze.
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SekoETC
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Re: Things that annoy or puzzle you about Cantr

Postby SekoETC » Thu Aug 28, 2014 8:00 pm

When a town has 350+ events in a day, it just feels like a chore to read.
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