Chris wrote:I love new stuff like domesticated animals. I support new mechanics for new things that people enjoy. I don't support the view that economic austerity will restore Cantr's golden age. That's dead and gone and will never return.
In my opinion, what Cantr really needs in order to come alive is more players, preferably players that are willing to stay and continue to play the game, and while it's true that most new players don't stick around (and only about 13% of new accounts continue and don't idle out their account right off the bat), it's also true that there are less than 10 new accounts created daily, which is less than what it used to be years ago. But this is another topic..
Anyway I feel that something that would help the economy is requiring characters to depend on other character, like requiring more than one person to work on a machine or project, or requiring a certain skill level in order to make something (like a car or radio or exquisite foods) or requiring us to consistently trade with another town for a resource or food because it only lasts so long (although to be honest I don't like the idea of things disapearing..but that's life and it makes sense).
