as for there not being enough staff.... 1) Ink could be hard to find.. as to reduce the amount of invintions, and reduce the amount of staff needed.
and as fore staff actually needing to balanc this thing...2) this thing will balance itself. becous all of the powers of the world will be making countles invintions, and counters to those invintions, hence, balancing itself.
Racetyme wrote:This makes it so out of character knowledge suddenly becomes vital to play cantr. Lets say I happen to know how to construct an inter-continental balistic missle, with a fully operation launching system, which the pd authorizes. The problem is, not all the players of cantr know how to make an ICBM. There, you are shot down, you cannot possibly get past that hurdle, that argument is based right at the heart of cantr.
NOW i understand what you were talking about.
more limitations, but still a basac idea. only sertain things can be invinted. Now, what i am talking about, is the same thing as "scientific point of 1800".
now, we all know that ICBM's wern'd made in 1800, or even the 19th sentury.
and such is my point. The programing department has a tree of invinting ready. NOW, an example would be this.
a crossbow. now, you can try to invint a laser gun of ov this.. but is a laser gun the next thing for the crosbow? NOOO. you have to invint the thing that comes after the crosbow. AND if you try and make a muskit two early, than the programing department wont exept it. so it isn't just OOC knowlage. If you use that knowlage two early, you will get shot down. If you use that OOC knowlage to get you a laser gun before the tree sais you can, you will get shot down.
SO!!! Make a tree, BUT YOU WILL HAVE TO GUES AT WHAT THE TREE SAIS NEXT!!! AND, you can make a muskit, but you can also make somthing that is in the time era of a muskit, BUT IT WOULD HAVE A DIFFERENT NAME, and such.
PIE SAVES THE DAY AGAIN.