Lockable Containers on Boats

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Black Canyon
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Lockable Containers on Boats

Postby Black Canyon » Sat Jun 04, 2005 2:50 am

It is bad enough that larger boats are basically helpless against being boarded by crews of smaller boats regardless of the lock, but at least there should be some way of building lockable containers on board to protect valuables.

Ideally, I would like to be able to build a lockable room on board, but I will settle for a container of some sort.....such as the lockable trunk.
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Sunni Daez
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Postby Sunni Daez » Sat Jun 04, 2005 3:05 am

I totally agree...I think a lockable trunk or barrel is a great idea..or maybe a closet, not a room really, and only 1 per boat, not able to hold cantrains, but XXXg of stuff...
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Surly
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Postby Surly » Sat Jun 04, 2005 4:16 am

I do think this is a huge flaw in the boats system, which needs to be fixed. A lockable chest would be a good short-term solution whilst cabins are implemented... :wink:
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west
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Postby west » Sun Jun 05, 2005 6:39 pm

Agreed.

If you've never seen a large ship, *cough*

a rowboat would have a VERY hard time docking to a larger vessel.

First, the dock on a rowboat is anywhere from 20 to 50 feet closer to the water than on a larger ship (especially a galleon). They'd have to throw a rope or a rope ladder up all those feet, then climb up without getting thrown off or killed by the people ABOVE them. Upper ground=advantage, no?

To be able to do in real life what a dinghy can do to a galleon in cantr, this is what would need to happen:

First, dinghies are anti-gravity. They float above the surface of the water. And they're not open, they're closed like spacecraft.

To dock, they float above the water to an altitude level with the deck of the larger boat. Then, they use their claws to fix themselves IMMOVEABLY to the dock of the larger boat. There is no way to remove them.

Then, the force-field at the front of the boat is fitted so that those with transmitters (i.e, keys) can pass through it with loot and weapons and so forth, while those on the bigger boat can, at best, hope to stick their weapons through the force field and poke people (and this is only SINCE we fixed the bug that didn't let those people get hurt at all)

When the dinghy (or whatever) has taken all that it can hold, its crew jumps back inside the force field and they detach the claws, and fly off to deprive other people.

See, this seems a BIT implausible to me.

Lockeable cabins are a must, if locks on larger boats don't work to block dockers from entering.

And by the way, how can a lock block people from entering from shore or a dock but not from another vessel?
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Postby Cookie » Sun Jun 05, 2005 6:52 pm

west wrote:Lockeable cabins are a must, if locks on larger boats don't work to block dockers from entering.


Yeh, and the cabins should also be the only place where the controls are useable. To stop revolting crews docking your boat and playing around with the controls while your asleep.
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Postby Ian » Wed Jun 15, 2005 5:38 pm

I don't have a car, so I wouldn't know, but are there trunks on cars? It would be helpful to have those, so if you wanted to kidnap someone you could just shove them in the trunk, no worries. Erm, plus of course to protect valuables. Think of it as a really small room, that can hold 1 person and 15000 additional grams max (that way you could load them even if they're carrying stuff)
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TatteredShoeLace
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Postby TatteredShoeLace » Wed Jun 15, 2005 11:26 pm

Question, if a dingy docks to the galleon, can the pirates get out and get into a locked longboat already docked to the galleon? And a second question is can a dingy dock to a larger boat, and then have that larger boat dock to a galleon?
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Postby west » Thu Jun 16, 2005 7:37 pm

No,

and Maybe.
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Postby nitefyre » Thu Jun 16, 2005 7:48 pm

I'm not sure which questions West was answering, so I'll clarify.

Ian, No.

1st Question about the Locked Longboat from TSL, No. In that fashion you can improvise a locked room, per se.

2nd Question about the Dock on Dock on Dock from TSL, I believe so. Can't remember if I've tried it though.
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Postby west » Thu Jun 16, 2005 11:49 pm

I have had a dinghy docked on a longboat docked on a galleon before.
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mortaine
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Postby mortaine » Thu Jun 16, 2005 11:57 pm

I don't know if it breaks the CR to answer, but I know the answer to Question #2.
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Snake_byte
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Postby Snake_byte » Sat Jun 18, 2005 12:24 am

I think that the galleon at least, should have a captains quarters.
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Postby madwun » Mon Jun 27, 2005 10:17 pm

!!!
One of my characters just built a raker, and he's a little angry at the fact that anyone could dock to his shit and steal his steel!
I want a container.... :(
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Postby kinvoya » Tue Jun 28, 2005 2:36 am

Hey! Can more than one boat dock to another boat? Like two dingys on a raker or something?
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Postby nitefyre » Tue Jun 28, 2005 2:50 am

kinvoya wrote:Hey! Can more than one boat dock to another boat? Like two dingys on a raker or something?
Yes.

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