Can't see people dying

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notsure
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Joined: Mon Dec 19, 2005 5:54 pm

Can't see people dying

Postby notsure » Fri Jun 16, 2006 11:58 pm

Two people have died recently right in front of me and there was no kind of notification. Is that normal?

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AngelSpice
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Postby AngelSpice » Sat Jun 17, 2006 12:40 am

Depends on how they died. If heart attacks, you don't see it.
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notsure
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Postby notsure » Sat Jun 17, 2006 4:44 am

I had the feeling other people in town could see it, though. They reacted to the death and I saw nothing until I started searching the ground.

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the_antisocial_hermit
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Postby the_antisocial_hermit » Sat Jun 17, 2006 5:23 am

They probably looked at the ground and saw the body, thus reacting.
Glitch! is dead! Long live Glitch!
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johntsai
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Postby johntsai » Sat Jun 17, 2006 7:15 am

it could also be that the person performed some sort of actions prior to the 'heart attack' thus the name of the person become 'unlink' afterward... that's how some people realized that the person has passed away.
tiddy ogg
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Postby tiddy ogg » Sat Jun 17, 2006 7:21 am

But where's the logic of this? I know it threw me once before? Why don't you see them fall, is it something in the game mechanics that kills everything in a person's account when they quit?
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Chris Johnson
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Postby Chris Johnson » Sat Jun 17, 2006 9:41 am

There are several causes of death in Cantr, only some of which generate a visible event.

These are when an active Character dies because :

    1) They are killed by an animal;
    2) They are killed by another character;
    3) They die of hungar.


Death due to player accounts timing out, being cancelled or by PD killing of specific characters generate no visible event.

Also death of inactive characters leave no body . An inactive character is one who has never been accessed by the player.

Johntsai refers to an in-game phenomenom where after death, the orange dynamic link to the dead characters name in the events listing changes to normal white text. Some players use this as an indication of death.

*takes off offical GAB Member peaked Cap and ProgD Vice Chair Green Sash to indicate this is personal opinion*
Personally, I dislike in-game use of this death sensing , especially when the character has died in a non-visible location . This is essentially a mechanism to stop interaction with dead characters and I believe in-game use is a CRB, Others feel differently
*gets dressed again in his offical regalia*

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